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Increasing the range of lasers

Posted: Fri Apr 18, 2014 12:23 pm
by Whataguy
Hey,
can any one help me with a simple problem. I was screwing around with the range of the laser turret in the "turrets" file
As below

ammo_category = "electric",
cooldown = 20,
damage = 2,
projectile_center = {0, 0},
projectile_creation_distance = 0.6,
range = 2000,

But for some reason the only some turret as firing and the rest as doing nothing. I noticed on the one that are firing they are on "state 2" and the ones that are not firing at on "state 0"
does anyone know what this means ? there is plenty of power so that's not the problem.