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[Resolved] Need help with Outpost Unload

Posted: Mon Sep 19, 2016 5:47 pm
by TheSAguy
Hi,

I'm trying to setup a outpost item management system, where 1 cargo wagon brings in supplies for the outpost.
For some reason, only half my unloading circuit network settings is working.

Below is how I have my setup. The first image below shows a working setup. The turrets gets unloaded if there are less than 10 in the container.
Image

The Walls, below does not unload, thought it's the exact same setup as the turret above that does unload.
Image

The image is a little hard to see, but some work and some does not and I'm using the exact same setup for all.
WHY?!?!

Thanks.

If anyone needs the save and mods, here are those links:
Mods 100MB):
https://www.dropbox.com/s/2wyipd4xmvlldhq/mods.zip?dl=0
Save:
https://www.dropbox.com/s/3ujqnvszgm5ux20/1.zip?dl=0

Re: Need help with Outpost Unload

Posted: Mon Sep 19, 2016 11:27 pm
by ssilk
Moved from General to Help

Re: Need help with Outpost Unload

Posted: Tue Sep 20, 2016 1:39 am
by DaveMcW
"Logistic connection" counts everything in roboport range. You have a chest full of walls somewhere else.

If you really want 10 walls in that specific chest, connect it with a red wire and use "circuit connection".

Re: Need help with Outpost Unload

Posted: Tue Sep 20, 2016 9:03 am
by Acarin
Or ask your logistics bots to fetch you 10 walls, and backtrack them to where the problematic storage/passive provider chest is, then remove it.

Re: Need help with Outpost Unload

Posted: Tue Sep 20, 2016 5:21 pm
by TheSAguy
That would explain it!!
Thanks.