Entity that deploys units on map
Posted: Sat May 27, 2017 7:03 pm
Hi!
I'm interested to know if there's a way to let a building deploy units. Perhaps a modified roboport that deploys a modified flying robot? Or an assembly machine that destroys the item it produces and instead creates a unit on your force? I couldn't find an event in the API that triggers when something like an assembly machine / furnace completes a production cycle and checking the progression every tick seems like too much overhead. Any ideas? What's viable?
I'm interested to know if there's a way to let a building deploy units. Perhaps a modified roboport that deploys a modified flying robot? Or an assembly machine that destroys the item it produces and instead creates a unit on your force? I couldn't find an event in the API that triggers when something like an assembly machine / furnace completes a production cycle and checking the progression every tick seems like too much overhead. Any ideas? What's viable?