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[0.16.2] Belts from different forces still connect

Posted: Thu Dec 14, 2017 4:58 pm
by viceroypenguin
Belts from opposing forces should not affect each other. Attached is an example save containing this behavior.

Repro steps:
1. Create belts from the default force
2. Switch to an opposing force.
3. Build (or ghost) a belt that would change the shape (such as a corner belt changing shape with a belt in the opposite direction).

Expected:
Belt from default force will not change shape; belt from opposing force will not overflow onto belt from default force.

Actual:
Belts are treated like normal.

Example: See picture. Bottom two belts are from the default force. Top belt is from the "test" force. This picture is taken from the attached save.
bad_belt.png
bad_belt.png (103.63 KiB) Viewed 1716 times

Re: [0.16.2] Belts from different forces still connect

Posted: Thu Dec 14, 2017 5:00 pm
by I_IBlackI_I
Other screenshot demonstrating this when it is a ghost from a different force
Image

Re: [0.16.2] Belts from different forces still connect

Posted: Thu Dec 14, 2017 5:00 pm
by Loewchen