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Finally

Posted: Fri Oct 31, 2014 8:04 pm
by chainedlupine
Latency setting in multiplayer forces that same latency on all players? Because it's a peer-to-peer serverless game?

FINALLY.

Thank you Factorio. You've finally put me and my Norwegian gaming buddy on equal footing in a game, for the first time! (I live in the US.)

We're going to try this out. :)

Re: Finally

Posted: Fri Oct 31, 2014 11:37 pm
by chainedlupine
And it works beautifully! :)

Re: Finally

Posted: Sat Nov 01, 2014 9:22 pm
by Nova
Well, that's only because of the early version. There's nothing which could hide this latency. The whole input laggs for this version, but that will be fixed in... well, I think 0.12.

Re: Finally

Posted: Sat Nov 01, 2014 9:41 pm
by chainedlupine
Nova wrote:Well, that's only because of the early version. There's nothing which could hide this latency. The whole input laggs for this version, but that will be fixed in... well, I think 0.12.
Yeah, that's true.

But for now, I am going to enjoy seeing my friend stuck at the same input latency as me! Muhahaha!