[Dominik][0.17] Changing chemical plant function causes pipes to not be able to be connected
Posted: Thu Feb 28, 2019 8:19 am
I ran into a bug today where if you change the type of function a chemical plant has, subsequent connections of a pipe to that chemical plant seems to respect the original function of the chemical plant. I.E. If I have a chemical plant that turns light oil into solid fuel and I change it to turn heavy oil into solid fuel, I can not connect the pipe from heavy oil into that changed chemical plant. Instead, I need to deconstruct the chemical plant and reconstruct it with the heavy oil to solid fuel as the original recipe in order to be able to connect a pipe containing the heavy oil. Important to note: I am able to set the original recipe as heavy oil to solid fuel, change it to light oil to solid fuel, and then connect a heavy oil pipe to that changed chemical plant that now has a recipe of light oil to solid fuel. Note that I am using shift click copy functionality to change the recipes. It seems that the game is only respecting the original recipe of a given fluid consumer.