0.16 -> 0.17: Map full of water?
Posted: Fri Mar 15, 2019 11:42 pm
Hi,
after too many hours (1800+) in this game last year with version 0.16, I took a long break. Curious what changed in 0.17.*, I've tried it now. I've created many new maps in 0.16, so I knew what I could expect. Using the default startup settings in both versions, something seems to go wrong with the map generation in 0.17 (currently 0.17.14): Much too much water. In 0.16, so much water is only there when I drive far away from the origin. If this is "by design", then I do not like the new design at all, frankly spoken. Two screenshots showing the obvious problem:
0.16.51: https://steamcommunity.com/sharedfiles/ ... 1683841309
0.17.14: https://steamcommunity.com/sharedfiles/ ... 1683840933
In addition, the enemy spawners are much closer to the starting point than in 0.16.51. So close that I can not even exploit my first coal deposit without killing enemies first. This was completely different in 0.16.51 where enemies were much further away at startup. Again, using default settings in both versions.
So, which startup settings in 0.17.14 correspond to the startup settings in 0.16.51? What do I have to set to get the behavior back? For now, I'm reverting to 0.16.
after too many hours (1800+) in this game last year with version 0.16, I took a long break. Curious what changed in 0.17.*, I've tried it now. I've created many new maps in 0.16, so I knew what I could expect. Using the default startup settings in both versions, something seems to go wrong with the map generation in 0.17 (currently 0.17.14): Much too much water. In 0.16, so much water is only there when I drive far away from the origin. If this is "by design", then I do not like the new design at all, frankly spoken. Two screenshots showing the obvious problem:
0.16.51: https://steamcommunity.com/sharedfiles/ ... 1683841309
0.17.14: https://steamcommunity.com/sharedfiles/ ... 1683840933
In addition, the enemy spawners are much closer to the starting point than in 0.16.51. So close that I can not even exploit my first coal deposit without killing enemies first. This was completely different in 0.16.51 where enemies were much further away at startup. Again, using default settings in both versions.
So, which startup settings in 0.17.14 correspond to the startup settings in 0.16.51? What do I have to set to get the behavior back? For now, I'm reverting to 0.16.