[0.17.28]Several entities produce/consume pollution when they should not.
Posted: Wed Apr 10, 2019 7:55 pm
Drills and assemblers consumed pollution on the first session of this run, trees are polluting instead of consuming pollution.
Just saw this pollution graphic: The sudden drop in pollution consumed by drills and factories matches when I first closed this game. Trees looks like they are still polluting (not the dead trees though).
The setup is a train world with bigger starting area.
I do not have any mods active.
I did not try to reproduce the bug, this is the only game I started on this version.
I am sorry that I do not have the log of the first session of this game.
Just saw this pollution graphic: The sudden drop in pollution consumed by drills and factories matches when I first closed this game. Trees looks like they are still polluting (not the dead trees though).
The setup is a train world with bigger starting area.
I do not have any mods active.
I did not try to reproduce the bug, this is the only game I started on this version.
I am sorry that I do not have the log of the first session of this game.