Train Movement Causes Crash
Posted: Fri Jun 07, 2019 12:34 pm
This same crash has happened 3 times under slightly different circumstances. Here is the log file:
Code: Select all
0.000 2019-06-07 08:27:31; Factorio 0.17.46 (build 45521, win64, steam)
0.000 Operating system: Windows 10 (version 1809)
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/chris/AppData/Roaming/Factorio [180547/476324MB]
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.007 System info: [CPU: AMD Ryzen 5 2600 Six-Core Processor, 12 cores, RAM: 4974/16333 MB, page: 7541/18765 MB, virtual: 4338/134217727 MB, extended virtual: 0 MB]
0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
0.019 Available displays: 2
0.019 [0]: \\.\DISPLAY1 - Radeon RX 580 Series {0x80005, [0,0], 1920x1080, 32bit, 144Hz}
0.021 [1]: \\.\DISPLAY2 - Radeon RX 580 Series {0x80001, [-1080,-601], 1080x1920, 32bit, 59Hz}
0.063 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.142 Initialised Direct3D[0]: Radeon RX 580 Series; id: 1002-67df; driver: aticfx64.dll 25.20.14003.1010
0.143 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,DNW*,-,none
0.143 [Local Video Memory] Budget: 6916MB, CurrentUsage: 0MB, Reservation: 0/3661MB
0.143 [Non-Local Vid.Mem.] Budget: 7350MB, CurrentUsage: 0MB, Reservation: 0/3879MB
0.143 Tiled resources: Tier 2
0.143 Unified Memory Architecture: No
0.143 BGR 565 Supported: Yes
0.143 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.177 Desktop composition is active.
0.177 Graphics settings preset: very-high
0.177 Dedicated video memory size 8137 MB
0.177 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
0.177 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
0.252 DSound: Starting _dsound_update thread
0.252 DSound: Enter _dsound_update; tid=10284
0.357 Logitech LED Controller initialized.
0.362 Loading mod core 0.0.0 (data.lua)
0.483 Loading mod base 0.17.46 (data.lua)
0.743 Loading mod base 0.17.46 (data-updates.lua)
0.881 Checksum for core: 240630728
0.881 Checksum of base: 3852333060
1.109 Loading sounds...
1.158 Info PlayerData.cpp:69: Local player-data.json unavailable
1.158 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1559908857
1.286 Initial atlas bitmap size is 16384
1.328 Created atlas bitmap 16384x16384 [none]
1.332 Created atlas bitmap 16384x11068 [none]
1.332 Created atlas bitmap 8192x3892 [decal]
1.333 Created atlas bitmap 16384x4288 [low-object]
1.333 Created atlas bitmap 8192x3696 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.334 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level]
1.334 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
1.334 Created atlas bitmap 4096x1704 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.334 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.334 Created atlas bitmap 8192x1496 [alpha-mask]
1.337 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
1.337 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.342 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
1.919 Parallel Sprite Loader initialized (threads: 11)
8.043 Sprites loaded
8.056 Generated mipmaps (4) for atlas [3] of size 16384x4288
8.067 Generated mipmaps (3) for atlas [4] of size 8192x3696
8.078 Generated mipmaps (3) for atlas [5] of size 16384x6880
8.089 Generated mipmaps (3) for atlas [6] of size 4096x1600
8.100 Generated mipmaps (4) for atlas [7] of size 4096x1704
8.112 Generated mipmaps (3) for atlas [11] of size 8192x2352
8.112 Custom mipmaps uploaded.
8.117 Custom inputs active: 6
8.176 Factorio initialised
13.492 Loading map C:\Users\chris\AppData\Roaming\Factorio\saves\KoS - Lazy - 2019-06-07.zip: 13024085 bytes.
13.580 Loading level.dat: 30275787 bytes.
13.584 Info Scenario.cpp:187: Map version 0.17.46-1
14.170 Loading script.dat: 328 bytes.
14.173 Checksum for script C:/Users/chris/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1876143224
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-gfuhcn\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logger.cpp (383): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logger.cpp (534): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logging.cpp (96): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\logging.cpp (90): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1702): Train::resolveRailTransition
c:\cygwin64\tmp\factorio-build-gfuhcn\src\entity\rollingstock.cpp (292): RollingStock::Carriage::moveFrontJointForward
c:\cygwin64\tmp\factorio-build-gfuhcn\src\entity\rollingstock.cpp (366): RollingStock::move
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1941): Train::tryToMove
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1811): Train::move
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1318): Train::updateSpeedAndMove
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\train.cpp (1208): Train::update
c:\cygwin64\tmp\factorio-build-gfuhcn\src\rail\trainmanager.cpp (245): TrainManager::update
c:\cygwin64\tmp\factorio-build-gfuhcn\src\map\map.cpp (1498): Map::updateEntities
c:\cygwin64\tmp\factorio-build-gfuhcn\src\game.cpp (201): Game::update
c:\cygwin64\tmp\factorio-build-gfuhcn\src\scenario\scenario.cpp (1216): Scenario::update
c:\cygwin64\tmp\factorio-build-gfuhcn\src\mainloop.cpp (1155): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-build-gfuhcn\src\mainloop.cpp (1022): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-build-gfuhcn\src\util\workerthread.cpp (42): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioSaver *),ParallelScenarioSaver *> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B5AB7974)
00007FF8B5AB7974 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B621A271)
00007FF8B621A271 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
42.183 Error TrainSignalLogic.cpp:109: !this->reservedSignalsClose.empty() was not true
Logger::writeStacktrace skipped.
42.183 Error CrashHandler.cpp:177: Map tick at moment of crash: 14942263
42.183 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
58.060 Uploading log file
58.080 Error CrashHandler.cpp:222: Heap validation: success.
58.081 Creating crash dump.
58.284 CrashDump success