ghost auto deletes trees, but blueprint doesnt
Posted: Sat Aug 31, 2019 2:46 am
Not sure if this is a bug or feature, but if I ghost something, and there are trees/cliffs in the way, they automatically get deconstructed.
but with a blueprint, I get a "there is a tree in the way" error.
but then I can just press shift to ghost the blueprint, and then it auto-deconstructs the trees.
but with a blueprint, I get a "there is a tree in the way" error.
but then I can just press shift to ghost the blueprint, and then it auto-deconstructs the trees.