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ghost auto deletes trees, but blueprint doesnt

Posted: Sat Aug 31, 2019 2:46 am
by nmbeg
Not sure if this is a bug or feature, but if I ghost something, and there are trees/cliffs in the way, they automatically get deconstructed.

but with a blueprint, I get a "there is a tree in the way" error.

but then I can just press shift to ghost the blueprint, and then it auto-deconstructs the trees.

Re: ghost auto deletes trees, but blueprint doesnt

Posted: Sat Aug 31, 2019 3:01 am
by Rseding91
Thanks for the report however that's working exactly as it was designed to work.