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Multiplayer Migration

Posted: Sun Jan 04, 2015 1:05 am
by Ranakastrasz
I am unsure how to manage recipie migration, specifically in Multiplayer. It gives an error when you load, using the default one.
game.player.force.resetrecipes()

Re: Multiplayer Migration

Posted: Sun Jan 04, 2015 2:42 am
by Degraine
Because there's more than one player force in multiplayer, you need to adjust your code to allow for that. Eg:

Code: Select all

for i, player in ipairs(game.players) do
	player.force.resetrecipes()
	player.force.resettechnologies()
end
This will iterate through every player and perform those two actions. Handily, it also works in single-player.

Re: Multiplayer Migration

Posted: Sun Jan 04, 2015 9:32 pm
by L0771
but the force is the same for all players, maybe if it is for one player work just as well