18.2 Crash to desktop
Posted: Wed Jan 29, 2020 4:00 pm
So I was playing with my buddy, and we both crashed. I hosted the game, and I am running openSUSE tumbleweed.
Code: Select all
0.000 2020-01-29 16:30:37; Factorio 0.18.2 (build 49204, linux64, steam)
0.242 Operating system: Linux (openSUSE 20200125)
0.242 Program arguments: "/mnt/raid1/raid-mappe/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio"
0.242 Read data path: /mnt/raid1/raid-mappe/SteamLibrary/steamapps/common/Factorio/data
0.242 Write data path: /home/nikolailarsen01/.factorio [21600/151444MB]
0.242 Binaries path: /mnt/raid1/raid-mappe/SteamLibrary/steamapps/common/Factorio/bin
0.251 System info: [CPU: AMD Ryzen 5 2600X Six-Core Processor, 12 cores, RAM: 15948 MB]
0.251 Environment: DISPLAY=:0 WAYLAND_DISPLAY=<unset> DESKTOP_SESSION=/usr/share/xsessions/plasma5 XDG_SESSION_DESKTOP=KDE XDG_CURRENT_DESKTOP=KDE __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.251 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.322 Available displays: 1
0.322 [0]: MSI MAG271CQR 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 144Hz}
0.343 Initialised OpenGL:[0] Radeon RX Vega (VEGA10, DRM 3.35.0, 5.4.13-1-default, LLVM 9.0.1); driver: 4.5 (Core Profile) Mesa 19.3.2
0.343 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes
0.344 [Version] 4.5
0.344 Graphics settings preset: very-high
0.344 Dedicated video memory size 8192 MB
0.368 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
0.368 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC] [B:0,C:0,S:100]
0.484 Loading mod core 0.0.0 (data.lua)
0.574 Loading mod base 0.18.2 (data.lua)
0.796 Loading mod base 0.18.2 (data-updates.lua)
0.985 Checksum for core: 3550451324
0.985 Checksum of base: 3303078020
1.174 Prototype list checksum: 4109119676
1.207 Loading sounds...
4.350 Info PlayerData.cpp:70: Local player-data.json unavailable
4.350 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1580154056
4.680 Crop bitmaps.
28.142 Parallel Sprite Loader initialized (threads: 11)
35.172 Initial atlas bitmap size is 16384
35.193 Created atlas bitmap 16384x16380 [none]
35.196 Created atlas bitmap 16384x12680 [none]
35.196 Created atlas bitmap 8192x3720 [decal]
35.196 Created atlas bitmap 16384x4928 [low-object, linear-minification]
35.197 Created atlas bitmap 8192x3760 [mipmap, linear-minification, linear-magnification, linear-mip-level]
35.197 Created atlas bitmap 16384x5856 [terrain, mipmap, linear-minification, linear-mip-level]
35.198 Created atlas bitmap 4096x2816 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
35.198 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
35.198 Created atlas bitmap 4096x3088 [mipmap]
35.198 Created atlas bitmap 4096x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
35.198 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
35.198 Created atlas bitmap 4096x2652 [alpha-mask]
35.201 Created atlas bitmap 16384x15220 [shadow, linear-magnification, alpha-mask]
35.201 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
35.207 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
35.630 Parallel Sprite Loader initialized (threads: 11)
44.009 Sprites loaded
44.032 Generated mipmaps (4) for atlas [3] of size 16384x4928
44.036 Generated mipmaps (3) for atlas [4] of size 8192x3760
44.047 Generated mipmaps (3) for atlas [5] of size 16384x5856
44.048 Generated mipmaps (3) for atlas [6] of size 4096x2816
44.049 Generated mipmaps (3) for atlas [7] of size 4096x1600
44.073 Generated mipmaps (3) for atlas [8] of size 4096x3088
44.075 Generated mipmaps (5) for atlas [9] of size 4096x2208
44.077 Generated mipmaps (3) for atlas [13] of size 8192x2352
44.083 Custom mipmaps uploaded.
44.375 Factorio initialised
52.377 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
52.377 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
52.377 Info ServerMultiplayerManager.cpp:776: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
52.377 Loading map /home/nikolailarsen01/.factorio/saves/Kriller bygger alt produktion.zip: 12857340 bytes.
52.386 Loading level.dat: 34474315 bytes.
52.391 Info Scenario.cpp:187: Map version 0.18.1-1
53.062 Loading blueprint storage: Local timestamp 1567866416, Cloud timestamp 1579387396
53.176 Loading script.dat: 328 bytes.
53.287 Checksum for script /home/nikolailarsen01/.factorio/temp/currently-playing/control.lua: 3715418880
53.288 Applying migration: Base Mod: 2020-01-27_Factorio_0.18.02.lua
53.318 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
53.318 Hosting game at IP ADDR:({0.0.0.0:34197})
53.459 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4
55.399 Info AuthServerConnector.cpp:67: Obtained serverPadlock for serverHash (PQIIkCbzWjjasfBOJD4USMiS7LmmFXuw) from the auth server.
55.399 Info ServerMultiplayerManager.cpp:776: updateTick(5792926) changing state from(CreatingGame) to(InGame)
55.399 Info UDPSocket.cpp:39: Opening socket for broadcast
55.400 Info GameActionHandler.cpp:4185: UpdateTick (5792926) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
55.660 Info SteamContext.cpp:430: Lobby created callback started.
55.660 Info SteamContext.cpp:437: Lobby created succeeded.
55.660 Info SteamContext.cpp:459: Lobby creation finished.
55.660 Info SteamContext.cpp:466: Entered own lobby.
63.710 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198048084451}))
63.710 Refusing connection for address (STEAM ID:({76561198048084451})), username (lordofcake). UserVerificationMissing
64.993 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198048084451}))
64.993 Refusing connection for address (STEAM ID:({76561198048084451})), username (lordofcake). PasswordMissing
99.293 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198048084451}))
99.293 Info ServerRouter.cpp:425: Replying to connectionRequest for address(STEAM ID:({76561198048084451})).
99.293 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(1334) adding peer(1)
99.323 Info ServerMultiplayerManager.cpp:776: updateTick(5795541) changing state from(InGame) to(InGameSavingMap)
99.342 Info ServerMultiplayerManager.cpp:925: updateTick(5795541) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
99.869 Info ServerMultiplayerManager.cpp:993: UpdateTick(5795541) Serving map(/home/nikolailarsen01/.factorio/temp/mp-save-0.zip) for peer(1) size(12014393) crc(3217700317)
99.869 Info ServerMultiplayerManager.cpp:776: updateTick(5795541) changing state from(InGameSavingMap) to(InGame)
99.959 Info ServerMultiplayerManager.cpp:925: updateTick(5795546) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
105.559 Info ServerMultiplayerManager.cpp:925: updateTick(5795882) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
106.693 Info ServerMultiplayerManager.cpp:925: updateTick(5795950) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
107.530 Info AppManager.cpp:268: Saving to _autosave1 (non-blocking).
107.700 Info AsyncScenarioSaver.cpp:144: Saving process PID: 5458
108.314 Info ChildProcessAgent.cpp:60: Child 5458 exited with return value 0
108.314 Info AppManager.cpp:269: Saving finished
108.526 Info ServerMultiplayerManager.cpp:925: updateTick(5796049) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
108.526 Info GameActionHandler.cpp:4185: UpdateTick (5796049) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
108.593 Info ServerMultiplayerManager.cpp:925: updateTick(5796053) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
408.096 Info AppManager.cpp:268: Saving to _autosave2 (non-blocking).
408.242 Info AsyncScenarioSaver.cpp:144: Saving process PID: 5683
408.870 Info ChildProcessAgent.cpp:60: Child 5683 exited with return value 0
408.870 Info AppManager.cpp:269: Saving finished
708.347 Info AppManager.cpp:268: Saving to _autosave3 (non-blocking).
708.513 Info AsyncScenarioSaver.cpp:144: Saving process PID: 5786
709.130 Info ChildProcessAgent.cpp:60: Child 5786 exited with return value 0
709.130 Info AppManager.cpp:269: Saving finished
1008.930 Info AppManager.cpp:268: Saving to _autosave1 (non-blocking).
1009.098 Info AsyncScenarioSaver.cpp:144: Saving process PID: 5912
1009.750 Info ChildProcessAgent.cpp:60: Child 5912 exited with return value 0
1009.750 Info AppManager.cpp:269: Saving finished
1309.980 Info AppManager.cpp:268: Saving to _autosave2 (non-blocking).
1310.154 Info AsyncScenarioSaver.cpp:144: Saving process PID: 6022
1310.784 Info ChildProcessAgent.cpp:60: Child 6022 exited with return value 0
1310.784 Info AppManager.cpp:269: Saving finished
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xb8ff98, 0xd7bb1d, 0xa2c079, 0xa46dbf, 0xa47697, 0xb6d16f, 0xb6d2a1, 0xcd5f48, 0x71296d, 0xa3c9ed, 0xfe73a7, 0x101e5c5, 0x101eb5d, 0x101ee9a, 0x104bcc4, 0x104bf72, 0xba8a61, 0x1a6a41f, 0x8f2a, 0
1451.229 Warning Logger.cpp:521: Symbols.size() == 31, usedSize == 19
#0 0x0000000000d7bb1d in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x0000000000a2c079 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x0000000000a46dbf in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000a47697 in Logger::flush() at /tmp/factorio-build-xs9i71/src/Util/Logger.cpp:561
#4 0x0000000000b6d16f in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-xs9i71/src/Util/Logger.cpp:547
#5 0x0000000000b6d2a1 in Logging::flush() at /tmp/factorio-build-xs9i71/src/Util/Logging.cpp:69
#6 0x0000000000cd5f48 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-xs9i71/src/Util/Logging.cpp:103
#7 0x000000000071296d in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-xs9i71/src/Util/Logging.cpp:93
#8 0x0000000000a3c9ed in Commandable::findDistraction(Entity*&) at /tmp/factorio-build-xs9i71/src/AI/Commandable.cpp:359 (discriminator 1)
#9 0x0000000000fe73a7 in Commandable::checkDistractions() at /tmp/factorio-build-xs9i71/src/AI/Commandable.cpp:290
#10 0x000000000101e5c5 in std::__uniq_ptr_impl<Behavior, std::default_delete<Behavior> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#11 0x000000000101eb5d in std::unique_ptr<Behavior, std::default_delete<Behavior> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#12 0x000000000101ee9a in std::unique_ptr<Behavior, std::default_delete<Behavior> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#13 0x000000000104bcc4 in Commandable::runBehavior() at /tmp/factorio-build-xs9i71/src/AI/Commandable.cpp:201
#14 0x000000000104bf72 in Unit::update() at /tmp/factorio-build-xs9i71/src/Entity/Unit.cpp:313
#15 0x0000000000ba8a61 in Chunk::updateActiveEntities(IntrusiveList<UpdatableEntity, void, false>&) at /tmp/factorio-build-xs9i71/src/Surface/Chunk.cpp:649
#16 0x0000000001a6a41f in Chunk::isConditionallyActive(unsigned int) const at /tmp/factorio-build-xs9i71/src/Surface/Chunk.cpp:1085
#17 0x0000000000008f2a in Chunk::updateEntities(unsigned int) at /tmp/factorio-build-xs9i71/src/Surface/Chunk.cpp:710
#18 (nil) in Surface::update() at /tmp/factorio-build-xs9i71/src/Surface/Surface.cpp:1547
#19 (nil) in Map::updateEntities() at /tmp/factorio-build-xs9i71/src/Map/Map.cpp:1635 (discriminator 2)
#20 0x4085e66e6652fe62 in Map::update() at /tmp/factorio-build-xs9i71/src/Map/Map.cpp:1597
#21 0x4072978bcc6812bc in Game::update() at /tmp/factorio-build-xs9i71/src/Game.cpp:201
#22 0x407ec05b4a46c432 in Scenario::update() at /tmp/factorio-build-xs9i71/src/Scenario/Scenario.cpp:1216
#23 0xbfbd1b44b86bfc4c in Scenario::updateStep() at /tmp/factorio-build-xs9i71/src/Scenario/Scenario.cpp:1113
#24 0xbfb2f69d41d9bf88 in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) at /tmp/factorio-build-xs9i71/src/MainLoop.cpp:1172
#25 0xbfe4dc1fb7000000 in MainLoop::gameUpdateLoop(MainLoop::HeavyMode) at /tmp/factorio-build-xs9i71/src/MainLoop.cpp:1039
#26 0x401cf74de3b1402a in std::function<void ()>::operator=(decltype(nullptr)) at /usr/include/c++/8/bits/std_function.h:495
#27 0x3fc1ad0638fb507e in WorkerThread::loop() at /tmp/factorio-build-xs9i71/src/Util/WorkerThread.cpp:49
#28 0x3ff6efe897d59bc9 in execute_native_thread_routine at blake2s.c:?
#29 0x3ff6efe897d59bc9 in ?? at ??:0
#30 0x3f62c39911f91414 in ?? at ??:0
Stack trace logging done
1456.201 Warning Logger.cpp:521: Symbols.size() == 26, usedSize == 18
1456.201 Error Commandable.cpp:320: this->lastDamageDealer->getSubstitute() == *this->lastDamageDealer was not true
Logger::writeStacktrace skipped.
1456.201 Error CrashHandler.cpp:189: Map tick at moment of crash: 5876146
1456.201 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1467.376 Info SystemUtil.cpp:539: Started /usr/bin/xdg-open; trampoline PID: 6076
1467.379 Uploading log file
1467.398 Info SystemUtil.cpp:539: Started /mnt/raid1/raid-mappe/SteamLibrary/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 6078