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[0.18.13] Entities on belt corners move faster than belt graphics

Posted: Wed Mar 18, 2020 4:13 am
by toddnollan
Yes, this is really basic and silly but it bothers me.



When standing on a belt corner, you move consistently and reliably faster than the belt graphics, most noticeable when standing on a belt circle. This occurs on both red and yellow belts, and occurs in both directions.

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Posted: Wed Mar 18, 2020 6:31 am
by Klonan
You move faster than the center of the belt

This is not a bug

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Posted: Wed Mar 18, 2020 12:05 pm
by toddnollan
You move consistently faster than the arrows, whether you are standing in the corner middle, corner outside, or corner inside.

This is not a bug? Given how precisely straight belts are synchronized, this is surprising.

Re: [0.18.13] Entities on belt corners move faster than belt graphics

Posted: Wed Mar 18, 2020 1:52 pm
by Klonan
I looked into it a bit deeper, and the corner movement is specially coded to handle a lot of special cases,
With some experiments, I decided its not worth changing it