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Bioreserve "ore" not generated

Posted: Mon May 11, 2020 7:08 pm
by lame.snow
Hey, I'm having a problem with finding bioreserves. As far as I can tell, they're supposed to be an "ore" you can find, but I was unable to do so.

Even when using commands to reveal a huge part of the map, I was unable to find any.

Here is a screenshot of what I revealed (map view fully zoomed out)
https://puu.sh/FJ91E/aab9c9f33a.png

I spawned in a single tile and then ran a command to find all the ores, and the result is only a single one:
https://puu.sh/FJ93c/262f1fc076.png

(command used: "/c local entity="bio" local surface=game.player.surface local count=0 for key, ent in pairs(surface.find_entities_filtered({type="resource"})) do if string.find(ent.name,entity) then count=count+1 end end game.player.print(count)")

I have the following mods installed:
https://puu.sh/FJ95u/fe0ac05dae.png

For map generator settings, I left everything on default except biters (disabled) and pollution (also disabled).

Any ideas what causes this and how I should proceed?

Re: Bioreserve "ore" not generated

Posted: Mon May 11, 2020 8:25 pm
by kingarthur
Check mod settings. Did you turn on the ore gen setting in pycoalprocessing. If so turn it off

Re: Bioreserve "ore" not generated

Posted: Mon May 11, 2020 9:19 pm
by lame.snow
This was indeed the problem, thanks!