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Polluted Water

Posted: Sat Aug 15, 2020 1:42 am
by Primar13
Polluted water was an interesting decision, and I wish it had been implemented sooner so that more could be done with it.

From a solely visual perspective: As a visual option it is pretty cool, the one downside visually, is that it's surprisingly difficult to differentiate polluted water from grass at night. I would suggest making the water tinting toggleable in game settings.

From a gameplay perspective I think it has some potential; if it was a mechanic. (bare with me)
  • Polluted water would increase the pollution created by Power Turbines, because it's Polluted Steam, thereby requiring the creation/use of water filtering, to counteract this.
  • Using Polluted water could decrease the productivity of Assembers/Refineries/Chemical Plants that have water in the recipe. (These factories have inherent filtering, but a dedicated filter on the line would be more efficient and eliminate the debuff.
  • You could also have polluted water killing the fish in a given pond.

Re: Polluted Water

Posted: Sat Aug 15, 2020 2:20 am
by valneq
According to the FFF where it was discussed, the tint of water will be deactivated when you deactivate "animated water".

Re: Polluted Water

Posted: Sat Aug 15, 2020 7:13 am
by Koub
[Koub] Moved to Ideas and Suggestions.