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noob help(resolved)
Posted: Tue Feb 24, 2015 7:21 am
by albatrosv13
deleted
Re: noob help
Posted: Tue Feb 24, 2015 2:45 pm
by rk84
There is no custom entities yet and you can't edit map-settings without restarting.
You could create radar type entity and use onsectorscanned -event in game to trigger evolutionfactor reduction?
control.lua
Code: Select all
game.onevent(defines.events.onsectorscanned, function(event)
if event.radar.name == "my-radar-name" then
game.evolutionfactor = game.evolutionfactor - 0.000001
end
end)
Re: noob help
Posted: Wed Feb 25, 2015 1:29 pm
by albatrosv13
deleted
Re: noob help
Posted: Wed Feb 25, 2015 9:54 pm
by L0771
albatrosv13 wrote:Thanks, it works.
Edit: Anyone needs such a mod?
Add your mod
here
and maybe edit
this page and add your mod