[1.0.0] Different interaction distance with buildings depending on step execution
Posted: Wed Oct 07, 2020 1:51 pm
What I try to do:
Make a function which will find the furthest distance the character can be when placing a building, interacting with a building or mining a resource.
My problem:
The rule for when the character is 10 or 2.7 units away from something seems to be irregular, which is pretty frustrating, but while I were trying different things to figure out if my function worked as intended I (once again) stumbled upon some rather odd behavior. The interaction distance seem to be different depending on the order I execute steps.
Reproduce the issue:
This issue unfortunately requires a save file. I tried to reproduce the problem in a new map, but the issue did not manifest, which is even more strange - all the steps are programmed so it should be entirely the same in both maps.
The attached sample has two "tasks" files. One works - the other doesn't.
The "tasks" file with the issue works without a problem on this map:
>>>eNpjZICC1au07BgYGuw5WJLzE3MYGA44wDBXcn5BQWqRbn5RK
rIwZ3JRaUqqbn5mDkgbDHOl5qXmVuomJRanIgtzZBbl56GbwFpck
p+HKlJSlJpaDHIKzDncpUWJeZmluRC9CAMZGM0YJFgmMDIwgPD/e
gaF//9BGMh6APQNCDMwNkBUAsVggDU5JzMtjYFBwRGInUDSjIyM1
SLr3B9WTbFnhKjRc4AyPkBFDiTBRDxhDD8HnFIqMIYJkjnGYPAZi
QGxtARoBVQVhwOCAZFsAUkyMva+3brg+7ELdox/Vn685JuUYM9o6
Cry7oPROjugJDvIn0xwYtZMENgJ8woDzMwH9lCpm/aMZ8+AwBt7R
laQDhEQ4WABJA54MzMwCvABWQt6gISCDAPMaXYwY0QcGNPA4BvMJ
49hjMv26P4ABoQNyHA5EHECRIAthLuMEcJ06HdgdJCHyUoilAD1G
zEguyEF4cOTMGsPI9mP5hDMiED2B5qIigOWaOACWZgCJ14ww10DD
M8L7DCew3wHRmYQA6TqC1AMwgPJwIyC0AIOzAwIAEwWC9dmmgIAY
PqkRw==<<<
Discord for these types of issues?
It seems like I might run into a good amount of issues like this in my development of the tool I have in mind and it might be easier to solve with e.g. screen share. Are there a specific channel on the Factorio discord server where I can raise these issues?
Best regards
Make a function which will find the furthest distance the character can be when placing a building, interacting with a building or mining a resource.
My problem:
The rule for when the character is 10 or 2.7 units away from something seems to be irregular, which is pretty frustrating, but while I were trying different things to figure out if my function worked as intended I (once again) stumbled upon some rather odd behavior. The interaction distance seem to be different depending on the order I execute steps.
Reproduce the issue:
This issue unfortunately requires a save file. I tried to reproduce the problem in a new map, but the issue did not manifest, which is even more strange - all the steps are programmed so it should be entirely the same in both maps.
The attached sample has two "tasks" files. One works - the other doesn't.
The "tasks" file with the issue works without a problem on this map:
>>>eNpjZICC1au07BgYGuw5WJLzE3MYGA44wDBXcn5BQWqRbn5RK
rIwZ3JRaUqqbn5mDkgbDHOl5qXmVuomJRanIgtzZBbl56GbwFpck
p+HKlJSlJpaDHIKzDncpUWJeZmluRC9CAMZGM0YJFgmMDIwgPD/e
gaF//9BGMh6APQNCDMwNkBUAsVggDU5JzMtjYFBwRGInUDSjIyM1
SLr3B9WTbFnhKjRc4AyPkBFDiTBRDxhDD8HnFIqMIYJkjnGYPAZi
QGxtARoBVQVhwOCAZFsAUkyMva+3brg+7ELdox/Vn685JuUYM9o6
Cry7oPROjugJDvIn0xwYtZMENgJ8woDzMwH9lCpm/aMZ8+AwBt7R
laQDhEQ4WABJA54MzMwCvABWQt6gISCDAPMaXYwY0QcGNPA4BvMJ
49hjMv26P4ABoQNyHA5EHECRIAthLuMEcJ06HdgdJCHyUoilAD1G
zEguyEF4cOTMGsPI9mP5hDMiED2B5qIigOWaOACWZgCJ14ww10DD
M8L7DCew3wHRmYQA6TqC1AMwgPJwIyC0AIOzAwIAEwWC9dmmgIAY
PqkRw==<<<
Discord for these types of issues?
It seems like I might run into a good amount of issues like this in my development of the tool I have in mind and it might be easier to solve with e.g. screen share. Are there a specific channel on the Factorio discord server where I can raise these issues?
Best regards