[1.0] on_gui_closed doesnt get triggered when leaving editor mode
Posted: Wed Nov 04, 2020 7:46 pm
Hey,
how to reproduce it:
1. Have a mod that adds a custom gui, when opening a entity. I used CTL
2. Go into editor mode
3. Open a cargo wagon(when using CTL)
4. exist editor mode
Now the side gui for ctl is still open, but it shouldnt because the cargo wagon is not open.
Greetz,
Luzifer
how to reproduce it:
1. Have a mod that adds a custom gui, when opening a entity. I used CTL
2. Go into editor mode
3. Open a cargo wagon(when using CTL)
4. exist editor mode
Now the side gui for ctl is still open, but it shouldnt because the cargo wagon is not open.
Greetz,
Luzifer