Update Ghost/Count in Hand When Deconstructing Buildings
Posted: Wed Nov 25, 2020 9:24 am
Here's the situation as it is today:
There is a building (or two) built and you would like to move it one to the left.
You have none of that building in your inventory.
You use Q to select it before removing it. This puts a ghost in your hand, since there are none in your inventory.
You remove the building with right click while still having the ghost in hand.
You go to place the building one to the left, but you only place a ghost!
So you then clear your hand, then use Q on the ghost to select the building again, before finally being able to place it.
This happens a lot for me! Not just at the beginning of the game, it can happen whenever you run out of something.
When you want to ghost build, the norm is to hold down shift. With that being the case, it might make sense to never have a ghost item in your hand as much as a zero count of an item. You can always place ghosts with shift, and the item count will update as you get more. Having zero could be a special case that will place ghosts (it could even show the ghost icon instead of zero), or just honk at you like placing out of range does.
Probably out of scope, but after you unlock bots, the behavior of placing zero and out of range could change to automatically place ghosts. Or not, as it's arguably more consistent and straightforward to only place ghosts when shift is held.
Regardless, it's troublesome and potentially confusing for Q to get stuck in this "ghost state" rather than select items in a more consistent way.
There is a building (or two) built and you would like to move it one to the left.
You have none of that building in your inventory.
You use Q to select it before removing it. This puts a ghost in your hand, since there are none in your inventory.
You remove the building with right click while still having the ghost in hand.
You go to place the building one to the left, but you only place a ghost!
So you then clear your hand, then use Q on the ghost to select the building again, before finally being able to place it.
This happens a lot for me! Not just at the beginning of the game, it can happen whenever you run out of something.
When you want to ghost build, the norm is to hold down shift. With that being the case, it might make sense to never have a ghost item in your hand as much as a zero count of an item. You can always place ghosts with shift, and the item count will update as you get more. Having zero could be a special case that will place ghosts (it could even show the ghost icon instead of zero), or just honk at you like placing out of range does.
Probably out of scope, but after you unlock bots, the behavior of placing zero and out of range could change to automatically place ghosts. Or not, as it's arguably more consistent and straightforward to only place ghosts when shift is held.
Regardless, it's troublesome and potentially confusing for Q to get stuck in this "ghost state" rather than select items in a more consistent way.