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[Sanqui] [factorio.com] - Visual Components

Posted: Thu Nov 26, 2020 6:51 am
by MakeItGraphic
The page @ https://factorio.com/download

https://factorio.com/get-download/1.0.0 ... ss/linux64 and https://factorio.com/get-download/1.1.1 ... ss/linux64 icons are shifted up too high and cut off.
download.png
download.png (121.13 KiB) Viewed 2620 times
Same thing for the icons @ https://factorio.com/download/archive

Other misc visual issues:

The page @ https://factorio.com/game/about | the "www" hyperlink is odd since it's truncated. Could this perhaps be 'website' hyperlinked instead or something similar?
about.png
about.png (250.91 KiB) Viewed 2620 times
The page @ https://factorio.com/game/content | the elements inside this container breaks at different resolutions the way it is. In default view it appears elements could most likely be padded out to fill the empty space. But when changing resolutions of the page it goes all over the place.
content.PNG
content.PNG (149.28 KiB) Viewed 2620 times
content2.PNG
content2.PNG (95.1 KiB) Viewed 2620 times
The Game modes container seems weird in contrast to the above container format not having the ability to parse all 3 next each other, Singleplayer, Multiplayer, Map Editor.
modes.PNG
modes.PNG (41.67 KiB) Viewed 2620 times
Once in single line view both these these containers don't wrap at the bottom.
modes 2.PNG
modes 2.PNG (112.63 KiB) Viewed 2620 times

Re: [factorio.com] - Visual Components

Posted: Thu Nov 26, 2020 7:46 am
by valneq
MakeItGraphic wrote: Thu Nov 26, 2020 6:51 am https://factorio.com/get-download/1.0.0 ... ss/linux64 and https://factorio.com/get-download/1.1.1 ... ss/linux64 icons are shifted up too high and cut off.
Those are the "headless" versions :lol:

Re: [factorio.com] - Visual Components

Posted: Thu Nov 26, 2020 10:37 am
by MakeItGraphic
valneq wrote: Thu Nov 26, 2020 7:46 am
MakeItGraphic wrote: Thu Nov 26, 2020 6:51 am https://factorio.com/get-download/1.0.0 ... ss/linux64 and https://factorio.com/get-download/1.1.1 ... ss/linux64 icons are shifted up too high and cut off.
Those are the "headless" versions :lol:
I noticed that too, but if done on purpose it seems weird it's not in line with the other icons.

Re: [factorio.com] - Visual Components

Posted: Sun Nov 29, 2020 5:07 am
by invisus
As already covered, this is intended. And hilarious.
MakeItGraphic wrote: Thu Nov 26, 2020 6:51 am Other misc visual issues:

The page @ https://factorio.com/game/about | the "www" hyperlink is odd since it's truncated. Could this perhaps be 'website' hyperlinked instead or something similar?
Pretty sure "www" isn't truncated at all, and serves rather as a generic placeholder for "website" or "homepage" etc. This is fairly common.
MakeItGraphic wrote: Thu Nov 26, 2020 6:51 am The page @ https://factorio.com/game/content | the elements inside this container breaks at different resolutions the way it is. In default view it appears elements could most likely be padded out to fill the empty space. But when changing resolutions of the page it goes all over the place.

The Game modes container seems weird in contrast to the above container format not having the ability to parse all 3 next each other, Singleplayer, Multiplayer, Map Editor.

Once in single line view both these these containers don't wrap at the bottom.
When you say "different resolutions" do you mean "zoom levels" in your browser, or are you actually meaning different monitor resolutions?
I think the spacing/padding or wrap at the bottom is just how they implemented the fluid design.