How do enemies build bases?
Posted: Sat Mar 21, 2015 8:03 pm
I've been looking into starting to make extra enemies for my mod, one of the things I want to add is another biter spawner with different enemies in it, similar to how they added the spitter spawner in v0.11.
However, I see no code that could define what entities are spawned in the enemy base creation routines(enemies from spawners is fairly obvious), does anyone know how this works?
The only code I see about enemy base placement is the auto-place controlls, which as far as I know are for map generation, does this double up with base creation too?
However, I see no code that could define what entities are spawned in the enemy base creation routines(enemies from spawners is fairly obvious), does anyone know how this works?
The only code I see about enemy base placement is the auto-place controlls, which as far as I know are for map generation, does this double up with base creation too?