Assembly time
Posted: Wed Jun 12, 2013 1:18 pm
see https://forums.factorio.com/forum/vie ... f=18&t=950
I suggest some changes in calculation. Not very important, but maybe something for modding and finetuning the game (I think I would suggest some small changes heres at some time).
Items:
- like for research a number of "timeslots", thats needed to produce that item
- a hardness
Factories, Furnaces:
- The time which is needed for one timeslot
- The number of parallel timeslots
- a hardness
Why? I need first 2 examples, then I explain
Example 1:
Iron-ore : timeslots: 1
Stones: timeslots: 2, hardness: 0.95
Furnace: slot-time: 1.4s, parallel-slots: 1, hardness: 1
Will produce one iron-ore in 1.4 secs and a stone in 1.66 secs.
For the stones, this is calculated: Stones are 0.95 hard, but the Furnace is 1. So, for every timeslot, this is 0.05 times faster than calculated:
2 * 1.4s - 2 * 1.4s * 0.05 = 2.66 secs.
Many other ideas, but in general I would say, that the the needed time is a multiple of the slot-time, and the slot time may differ for the combination of item vs. furnace/factory.
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Example 2:
science-pack-3: timeslots: 20, hardness: 1
factory-2: slot-time: 1s, parallel-slots: 1, hardness: 1
factory-verybig-but-slow: slot-time: 10, parallel-slots: 20, hardness: 1
This means the following: The science-pack needs 20 secs to be build in factory-2, but only 10 secs in factory-verybig-but-slow, because it has 20 slots and all slots can be finished in one slot-time.
But when you try to use factory-verybig-but-slow for such an item:
diamond: timeslots: 1, hardness: 6
This means, that it takes 50 secs in factory-verybig-but-slow and only 6 secs in factory-2.
factory-for-hard-stuff: slot-time: 10, parallel-slots: 1, hardness: 10
Diamonds need here 4 secs. Copper-wire needs still 1 sec. Maybe this is not completely thought through.
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I think it's clear what I want to say, but for completness:
- There could be factories, which will be only fast for very hard stuff, like diamonds, others will only be fast for soft stuff
- There are factories, which are good in producing very big things, others in producing small.
- of course there will be all-rounders, but if you want to produce faster this is what's needed.
- this fits also into perfectly into the rest of the game where small parts are assembled toghether.
- maybe this model is also an idea for research, steam-furnace and some other items, so the idea must be learned only once.
I suggest some changes in calculation. Not very important, but maybe something for modding and finetuning the game (I think I would suggest some small changes heres at some time).
Items:
- like for research a number of "timeslots", thats needed to produce that item
- a hardness
Factories, Furnaces:
- The time which is needed for one timeslot
- The number of parallel timeslots
- a hardness
Why? I need first 2 examples, then I explain
Example 1:
Iron-ore : timeslots: 1
Stones: timeslots: 2, hardness: 0.95
Furnace: slot-time: 1.4s, parallel-slots: 1, hardness: 1
Will produce one iron-ore in 1.4 secs and a stone in 1.66 secs.
For the stones, this is calculated: Stones are 0.95 hard, but the Furnace is 1. So, for every timeslot, this is 0.05 times faster than calculated:
2 * 1.4s - 2 * 1.4s * 0.05 = 2.66 secs.
Many other ideas, but in general I would say, that the the needed time is a multiple of the slot-time, and the slot time may differ for the combination of item vs. furnace/factory.
--------
Example 2:
science-pack-3: timeslots: 20, hardness: 1
factory-2: slot-time: 1s, parallel-slots: 1, hardness: 1
factory-verybig-but-slow: slot-time: 10, parallel-slots: 20, hardness: 1
This means the following: The science-pack needs 20 secs to be build in factory-2, but only 10 secs in factory-verybig-but-slow, because it has 20 slots and all slots can be finished in one slot-time.
But when you try to use factory-verybig-but-slow for such an item:
diamond: timeslots: 1, hardness: 6
This means, that it takes 50 secs in factory-verybig-but-slow and only 6 secs in factory-2.
factory-for-hard-stuff: slot-time: 10, parallel-slots: 1, hardness: 10
Diamonds need here 4 secs. Copper-wire needs still 1 sec. Maybe this is not completely thought through.
------
I think it's clear what I want to say, but for completness:
- There could be factories, which will be only fast for very hard stuff, like diamonds, others will only be fast for soft stuff
- There are factories, which are good in producing very big things, others in producing small.
- of course there will be all-rounders, but if you want to produce faster this is what's needed.
- this fits also into perfectly into the rest of the game where small parts are assembled toghether.
- maybe this model is also an idea for research, steam-furnace and some other items, so the idea must be learned only once.