I expected it to work the same way than regular ore patches, especially as the option is presented and selectable. But just connecting all pumpjacks works fine, too
Search found 5 matches
- Fri Feb 28, 2025 11:42 pm
- Forum: Not a bug
- Topic: [2.0.37] Cannot read entire resource patch of Lithium brine
- Replies: 2
- Views: 370
Re: [2.0.37] Cannot read entire resource patch of Lithium brine
Thank you for the quick reply and the explanation.
I expected it to work the same way than regular ore patches, especially as the option is presented and selectable. But just connecting all pumpjacks works fine, too
I expected it to work the same way than regular ore patches, especially as the option is presented and selectable. But just connecting all pumpjacks works fine, too
- Fri Feb 28, 2025 5:37 pm
- Forum: Not a bug
- Topic: [2.0.37] Cannot read entire resource patch of Lithium brine
- Replies: 2
- Views: 370
[2.0.37] Cannot read entire resource patch of Lithium brine
Given a pumpjack with the following circuit settings:
grafik.png
And this current states:
grafik.png
grafik.png
Expected: a signal of around 1.9M Lithium brine on an attached programmable speaker.
Actual: the remaining Lithium brine of the actual "mining drill", not the entire patch ...
grafik.png
And this current states:
grafik.png
grafik.png
Expected: a signal of around 1.9M Lithium brine on an attached programmable speaker.
Actual: the remaining Lithium brine of the actual "mining drill", not the entire patch ...
- Sun May 31, 2020 4:33 pm
- Forum: Not a bug
- Topic: NOT A BUG: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
- Replies: 5
- Views: 1525
Re: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
Argh, I hate it when computers are new and bring "nice hotkeys" for grafic functions with them. "Alt+L" was an AMD hotkey for "Anti Lag" (whatever that means) and triggers that sound, so it has nothing to do with Factorio.
Sorry for my not-a-bug report guys. I really thought that you built a nice ...
Sorry for my not-a-bug report guys. I really thought that you built a nice ...
- Sun May 31, 2020 4:24 pm
- Forum: Not a bug
- Topic: NOT A BUG: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
- Replies: 5
- Views: 1525
Re: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
Ehm, well, yes, I used mods. But even after disabling them all (including game restart), the sound does still exist. BUT not the first few times when using Alt+L, but finally after some switchings from within the "personal logistic" GUI (and then every time I press Alt+L, with or without GUI ...
- Sun May 31, 2020 10:27 am
- Forum: Not a bug
- Topic: NOT A BUG: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
- Replies: 5
- Views: 1525
NOT A BUG: [0.18.28] Trigger personal logistic via keybioard shortcut plays wrong sound
When (de)activating personal logistic with a keyboard shortcut (default seems to be Alt+L for me), you get a different sound depending on activation or deactivation. The used sound gets wrong when you enable or disable personal logistics once in the GUI via the "on/off" radio button.
I would ...
I would ...