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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 11 Topics
- 34 Posts
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Re: [2.0.54] Freeze at runtim…
by Rseding91
Thu Jun 05, 2025 4:38 pm
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- 171 Topics
- 483 Posts
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[Lou][2.0.55] Force deconstru…
by Adwedridan
Mon Jun 02, 2025 10:35 pm
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Not a bug
Bugs that are actually features. - 6418 Topics
- 28185 Posts
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Re: [2.0.47] feature-flag spa…
by CaitSith2
Fri Jun 06, 2025 2:36 pm
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2446 Topics
- 10340 Posts
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Re: [Lou] [2.0.15] Railgun is…
by Orum
Fri Jun 06, 2025 10:21 am
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 848 Topics
- 4381 Posts
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Re: [2.0.55] Crash "Transport…
by Rseding91
Fri Jun 06, 2025 1:38 pm
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Duplicates
Things that has been reported already before. - 5358 Topics
- 16433 Posts
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Re: [2.0.47] Errors with para…
by fi5hii
Fri Jun 06, 2025 9:12 am
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 878 Topics
- 3633 Posts
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Re: [2.0.51] Rotated reflecti…
by Rseding91
Sat May 24, 2025 4:52 pm
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 179 Topics
- 519 Posts
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[2.0.28] Mod desync issue
by Flooraan
Mon Dec 30, 2024 2:04 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 770 Topics
- 3359 Posts
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Re: [2.0.47] One of the main …
by Panzerknacker
Thu Jun 05, 2025 7:22 pm
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11415 Topics
- 53622 Posts
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Re: [Twinsen] [2.0.8] range o…
by Dogman15
Thu Jun 05, 2025 8:11 pm
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