Search found 4 matches
- Mon Aug 17, 2020 12:14 pm
- Forum: Ideas and Suggestions
- Topic: [1.0.0] Radar coverage drops out when game.tick_paused is true
- Replies: 2
- Views: 808
Re: [1.0.0] Radar coverage drops out when game.tick_paused is true
Ah, understood. Definitely was nit-picky, and at least Factory Planner's GUI covers most of the screen anyway in its case; I just found it a bit jarring. Thanks!
- Sun Aug 16, 2020 4:22 pm
- Forum: Ideas and Suggestions
- Topic: [1.0.0] Radar coverage drops out when game.tick_paused is true
- Replies: 2
- Views: 808
[1.0.0] Radar coverage drops out when game.tick_paused is true
This occurs with no mods enabled (although I first encountered it using Factory Planner, which uses tick_paused to pause the game when its GUI is open).
What did I do?
Enter map mode and zoom in on radar-covered area far enough to see things Map view of radar at SW corner of player coverage, tick ...
What did I do?
Enter map mode and zoom in on radar-covered area far enough to see things Map view of radar at SW corner of player coverage, tick ...
- Thu Jun 04, 2020 11:42 pm
- Forum: Duplicates
- Topic: [0.18.30] "Unknown control sequence" in "Ghost rail planning" mini-tutorial
- Replies: 2
- Views: 659
Re: [0.18.30] "Unknown control sequence" in "Ghost rail planning" mini-tutorial
Sorry about that! I looked, but didn't realize the main topic list didn't include posts from the sub-forums.
- Thu Jun 04, 2020 11:31 pm
- Forum: Duplicates
- Topic: [0.18.30] "Unknown control sequence" in "Ghost rail planning" mini-tutorial
- Replies: 2
- Views: 659
[0.18.30] "Unknown control sequence" in "Ghost rail planning" mini-tutorial
In the last objective of the Ghost rail planning mini-tutorial, the objective text contains error text about an unknown control sequence instead of presumably the word CONTROL with special styling.