Search found 73 matches
- Fri Jan 05, 2018 8:41 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395514
Re: Friday Facts #224 - Bots versus belts
Never ever nerve logistic bots! i play factorio many years and over 1000 hours. i build in many different styles. with mods and without mods. first i learn to build with belts. later i mixed belts with bots. than i tried to build mega factories: - mega factories with trains/belts (you can also copy...
- Fri Dec 15, 2017 6:15 pm
- Forum: Duplicates
- Topic: [0.16.3] Error in campaign new hope-level 2: "...attempt to index local 'gui'
- Replies: 2
- Views: 1279
[0.16.3] Error in campaign new hope-level 2: "...attempt to index local 'gui'
after researching automated rail transportation the errror poped up in the Campaign - new hope - level 2
- Fri Dec 08, 2017 10:45 pm
- Forum: News
- Topic: Friday Facts #220 - The best Friday Facts ever
- Replies: 197
- Views: 85944
Re: Friday Facts #220 - The best Friday Facts ever
oh my god! i want a t-shirt; i want to fire the artillery train; i want to see all new terrains; i want to see all the new features
thank you all from wube for this very damn good job!
thank you all from wube for this very damn good job!
- Tue Apr 25, 2017 12:21 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 149734
Re: Version 0.15.0
Removed alien artifacts and alien science packs from the game completely. Could somebody tell me why, please? It was pretty fun point to have non-automatable part of game. i like the decision to remove the alien artifacts. a discussion you can find here: https://forums.factorio.com/viewtopic.php?f=...
- Mon Apr 24, 2017 4:24 pm
- Forum: Releases
- Topic: Version 0.15.0
- Replies: 152
- Views: 149734
Re: Factorio 0.15.0
JUHUUUU!
what a big changelog! the longest changelog ever?
thank you devs - goodbye real life - start playing
what a big changelog! the longest changelog ever?
thank you devs - goodbye real life - start playing
- Sun Apr 23, 2017 7:48 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 157722
Re: Friday Facts #187 - Space science & 0.15 graphics
I'm so excited by this. All of this awesomeness is just for $20. I NEED AN INSTRUCTION HOW TO DONATE MOAR, I'M NOT KIDDING!!1111 There is Factorio Soundtrack DLC in Steam. I would buy any new DLC no matter what's inside, because Factorio's price/fun ratio is too low. at the buy page you can give a ...
- Fri Apr 21, 2017 8:41 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 157722
Re: Friday Facts #187 - Space science & 0.15 graphics
gigantic good news!! so much nice features
thank you devs for the best game ever!!
400 hours on the steam clock - and i think the same or more before the release on steam.
P.S.: i dont like the transparent GUI. i hope ingame it looks better
thank you devs for the best game ever!!
400 hours on the steam clock - and i think the same or more before the release on steam.
P.S.: i dont like the transparent GUI. i hope ingame it looks better
- Sun Jul 03, 2016 4:24 pm
- Forum: Modding help
- Topic: [0.13]mod migration - "No covariant prototype to load"
- Replies: 4
- Views: 2192
[0.13]mod migration - "No covariant prototype to load"
I tried to migrate one of my mods 0.12 to 0.13. But I have a problem. The following error message appears when loading a saved game 0.12: "No covariant prototype to load medium-basic-transportation-belt-to-ground, did what saved as type transport-belt-to-ground, but is now underground-belt"...
- Thu Apr 28, 2016 5:35 pm
- Forum: Off topic
- Topic: Games Like Factorio
- Replies: 213
- Views: 447837
Re: Games Like Factorio
I tried this early access game: http://www.blueprinttycoon.com/
for 3$ a very good game. not the graphic, but the gameplay in the higher tiers. the first tech tree is to simple.
for 3$ a very good game. not the graphic, but the gameplay in the higher tiers. the first tech tree is to simple.
- Sun Mar 06, 2016 10:40 am
- Forum: Releases
- Topic: Version 0.12.26
- Replies: 23
- Views: 29174
Re: Version 0.12.26
nice work guys! a sunday bug fix , RESPECT!
- Thu Jul 30, 2015 3:20 pm
- Forum: Mods
- Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
- Replies: 63
- Views: 68264
Re: [0.11.x][MP] UpGrade (Better vanilla stuff)
deactivate the mod in the game menu (it doesn't work with factorio 0.12.1 because of a bug). it is fixed in the next versioniame6162013 wrote:how do I remove this mod from a save file?
- Sun Jul 26, 2015 7:55 am
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 198710
Re: [0.12.x] RSO Alpha
Thanks a lot for the fast help !!!orzelek wrote: Grab the new version - to make it ignore map gen settings you need to extract it and change ignoreMapGenSettings option in config.lua to true.
- Sat Jul 25, 2015 3:53 pm
- Forum: Resource Spawner Overhaul
- Topic: [0.12.x] RSO Discussion thread
- Replies: 458
- Views: 198710
Re: [0.12.x] RSO Alpha
is there a option to disable this feature? i dont't want a change in my save games but update the mod.orzelek wrote:Adding new version that handles map generation settings.
- Tue Jul 21, 2015 5:41 pm
- Forum: Mods
- Topic: [0.12.0] Vanilla Expansion
- Replies: 0
- Views: 4371
[0.12.0] Vanilla Expansion
[0.12.0] Vanilla Expansion Description: Please see the original topic at: https://forums.factorio.com/forum/viewtopic.php?f=87&t=6089 Details: Factorio Version: 0.12.0 Released: July 21th 2015 License: I do not own this mod, and thereby the original author may freely use this update to continue ...
- Sun Jul 19, 2015 6:56 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 213952
Re: General Discussion
i want to try the mod, but didnt find a description what all this mod packages change?
can you provide a link with all downloads in one archiv? the many pop ups from the download sides are annoying.
can you provide a link with all downloads in one archiv? the many pop ups from the download sides are annoying.
- Sat Jul 18, 2015 4:11 pm
- Forum: Mods
- Topic: [0.11.x][MP] UpGrade (Better vanilla stuff)
- Replies: 63
- Views: 68264
Re: [0.11.x][MP] UpGrade (Better vanilla stuff)
Updated Version 0.0.5 from the first post.
the mod is now 0.12.0 compatible
the mod is now 0.12.0 compatible
- Sat Jul 18, 2015 12:24 am
- Forum: F.A.R.L
- Topic: [MOD 0.15] F.A.R.L. 1.0.8 Download & Changelog
- Replies: 61
- Views: 133925
Re: [0.12] F.A.R.L. (Rail Layer) 0.3
cool one off the best mods and so a fast release thank you
- Fri Jul 17, 2015 8:44 pm
- Forum: Mods
- Topic: [MOD 0.12.x] AdvancedEquipment_0.5.7
- Replies: 138
- Views: 129024
Re: [MOD 0.11.x] AdvancedEquipment v0.4.0
this is now 12.0 compatible.
i don't know, if my changes break the multiplayer
i don't know, if my changes break the multiplayer
- Thu Jul 16, 2015 5:11 pm
- Forum: Development tools
- Topic: (WIP) Mod-Editor/Builder
- Replies: 8
- Views: 20168
Re: (WIP) Mod-Editor/Builder
that is realy cool! i maked only a small WIP mod, but i think this help
- Fri Jul 10, 2015 4:23 pm
- Forum: General discussion
- Topic: Discussing the (missing?) 4th type of transport!
- Replies: 163
- Views: 72983
Re: Discussing the (missing?) 4th type of transport!
a really interesting thread with many good ideas! i don't have new ideas, so i want to share my requirements for transport that i miss in game. what i miss in game is: 1. fast emergency transport: - order items in an outpost, no mass transport, only one time - minimum four times faster than vanilla ...