Search found 4 matches

by tjoener
Fri Dec 30, 2022 3:43 pm
Forum: News
Topic: Friday Facts #372 - 2022 recap
Replies: 32
Views: 24470

Re: Friday Facts #372 - 2022 recap

I'd love a high res version of that postcard. As a wallpaper :)
by tjoener
Fri Jul 10, 2020 11:08 am
Forum: News
Topic: Friday Facts #355 - High resolution updates
Replies: 27
Views: 15733

Re: Friday Facts #355 - High resolution updates

I wonder what the assembly machine redesign is going to look like :)
by tjoener
Fri Jun 12, 2020 11:35 am
Forum: Ideas and Suggestions
Topic: Reverting (Refined) Hazard Concrete
Replies: 5
Views: 1859

Re: Reverting (Refined) Hazard Concrete

steinio wrote: ↑
Thu Jun 11, 2020 3:47 pm
mining.result could just be changed to the non hazard type.
You mean when you pick it back up?

That's also a valid idea, although the paint wouldn't just "disappear", but then again, it wouldn't just "appear" as it does when you craft it in the first place
by tjoener
Thu Jun 11, 2020 7:17 am
Forum: Ideas and Suggestions
Topic: Reverting (Refined) Hazard Concrete
Replies: 5
Views: 1859

Reverting (Refined) Hazard Concrete

TL;DR Removing the hazard paintjob on hazard concrete or refined hazard concrete, so it can be used for something else What ? OK, so this is a pretty easy suggestion, but something I've noticed in my playthroughs of factorio, is that I always end up with boxes of hazard concrete, if I decide to upg...

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