Search found 5 matches

by kalashn1k0v
Sat Jul 03, 2021 7:07 pm
Forum: PyMods
Topic: pY Alternative Energy - Discussion
Replies: 180
Views: 95570

Re: pY Alternative Energy - Discussion

Hi guys!
Check out this article https://newatlas.com/materials/five-met ... n-dioxide/
Looks like a nice idea for a new recipe 8-)
Or even whole production chain.
Not sure if suitable for PyAE, maybe PyFE.

What do you think?
by kalashn1k0v
Wed Dec 09, 2020 5:14 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 497638

Re: pY Raw Ores Discussion

Hello everyone. Today I have updated a PyRO mod where smelter was introduced. The problem is smelter didn't appear anywhere in recipes tab. I can find smelter in FNEI, it should be available after "Mining machines - Stage 1", and it is already researched. I have tried "/c game.player....
by kalashn1k0v
Tue Oct 27, 2020 5:14 pm
Forum: PyMods
Topic: Please review my mod list for a mellow first Py run
Replies: 7
Views: 4118

Re: Please review my mod list for a mellow first Py run

I have about 250hrs with full pY suite. Two playthrouhs (50h and 200h). Didn't get to blue science yet :) Don't have much time at the moment. Some additional suggestions for your mod list: Must have: LTN - I have no idea how can you beat this mod pack without logistic trains or other similar mod. Yo...
by kalashn1k0v
Sun Jul 12, 2020 9:19 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 664156

Re: pY Coal Processing - Discussion

Guys, is it really a problem that glassworks takes 27MW? I was really busy with other staff like figuring out how to build and organize moss/trees/auogs/others and other staff in the early game. Yeah, science was made slowly, few flasks per min or less, and it was enough. I made a loop trees->coal/c...
by kalashn1k0v
Mon Jun 29, 2020 5:17 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 890
Views: 336120

Re: pY Alien Life - Discussion

Hello guys, Accidentally I Ctrl-clicked a lab having moss in my hand. For my surprise moss was inserted as a module into a lab. So I wanted to quickly check what else can I insert into labs in map editor. Looks like you can insert any plant or creature. For example, I picked the fastest creature Xyh...

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