Playing on an M1 Macbook pro, experiencing frequent and random fps slowdowns to 30 fps during gameplay, UPS is unaffected.
Any Solutions?
Search found 14 matches
- Mon Oct 21, 2024 3:58 pm
- Forum: Technical Help
- Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
- Replies: 113
- Views: 8891
- Fri Aug 25, 2023 2:07 pm
- Forum: News
- Topic: Friday Facts #373 - Factorio: Space Age
- Replies: 269
- Views: 99274
Re: Friday Facts #373 - Factorio: Space Age
Counting down the minutes to next Friday!!!!!! Can't wait this already looks amazing I'd buy it right now if I could!
- Tue Sep 07, 2021 1:53 pm
- Forum: Ideas and Suggestions
- Topic: Cursor Icon
- Replies: 27
- Views: 20412
Custom cursor
There should be a factorio themed cursor in game. •I think it would look nice if the mouse cursor in game was factorio/ industrial/ rusty metal themed, if that's possible. •There should also be a option to turn it back to normal if it's hard to see. If there are any mods that do this please let me ...
- Wed Mar 10, 2021 11:02 am
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 589
- Views: 328002
- Wed Mar 10, 2021 11:01 am
- Forum: General discussion
- Topic: Why is the rocket silo in the military section?
- Replies: 1
- Views: 1289
Why is the rocket silo in the military section?
Why is it in the military section and not the production or logistics menus?
- Wed Nov 11, 2020 3:52 pm
- Forum: This Forum
- Topic: Suggestion: Vote Up/Down/Troll etc on forum posts
- Replies: 15
- Views: 8785
like and/or dislike
Could you guys please implement a like and/or dislike function on posts to have and accurate measure of general popularity at glance.
- Wed Nov 11, 2020 3:46 pm
- Forum: Off topic
- Topic: ""Factorio 2""
- Replies: 77
- Views: 35556
Re: ""Factorio 2""
Here's a reply I did from another similar thread. it's most likely that factorio won't get a sequel partly because there is no adjective better than perfect, which means they will offend their community if they release anything that is not 50 times better than half life 3, and partly because Wube is...
- Wed Nov 11, 2020 3:43 pm
- Forum: Off topic
- Topic: What's next for Wube?
- Replies: 12
- Views: 8317
Re: What's next for Wube?
However, that poses a TON of challenges with orbital periods, There is an indie game called Outer Wilds that has managed to pull off the orbital 3d solar system stunt. Also I personally think a birds eye third person 2d game is something factorio will always be and always should be, it's a great wa...
- Wed Nov 11, 2020 3:01 pm
- Forum: Fan Art
- Topic: Old Propaganda from the Biter Wars
- Replies: 9
- Views: 10353
Re: Old Propaganda from the Biter Wars
for the people, for the republic, for the factory.
- Wed Nov 11, 2020 3:00 pm
- Forum: Fan Art
- Topic: I pay with factorio coins
- Replies: 5
- Views: 8744
Re: I pay with factorio coins
can your logistic bots use this to buy you irl supplies from the mall.
- Mon Sep 21, 2020 12:06 pm
- Forum: Spread the Word
- Topic: Elon Musk tweets about factorio
- Replies: 11
- Views: 11055
Re: Elon Musk tweets about factorio
Factorio is Elon musk simulator. you are an immigrant in a foreign place where you build a rocket factory that emits large amounts of pollution but it's ok because you make up for it with solar power. also make trains.
- Thu Jul 30, 2020 9:46 am
- Forum: Maps and Scenarios
- Topic: Factorio Abandoned Colony/Cities (WIP and really large map)
- Replies: 75
- Views: 67976
Re: Factorio Abandoned Colony/Cities (WIP and really large map)
this is going to be the map for the Factorio battle royale
- Mon Jul 13, 2020 9:25 am
- Forum: Fan Art
- Topic: Thinking about making a new mob type
- Replies: 5
- Views: 9353
Re: Thinking about making a new mob type
this is a great idea would you defend against them with a weaponized mining drill?
- Fri Jul 03, 2020 11:43 am
- Forum: Ideas and Suggestions
- Topic: auto rotating belts when handmaking blueprints
- Replies: 3
- Views: 1723
auto rotating belts when handmaking blueprints
Please can you make it so that when you are are in the early game without construction robots and are using a blueprint the belts are initially placed in the direction of the belt on the blueprint, this would encourage using blueprints in the early game and just improve the qol.