Search found 8 matches

by Richwarf
Sat Mar 07, 2015 8:37 pm
Forum: News
Topic: Friday Facts #76 - MP inside out
Replies: 52
Views: 53567

Re: Friday Facts #76 - MP inside out

Why cant you mix both server client and step locking together?

Have the "auto-save" become "auto-push", so all the clients still run on there own but one player pushes there game to all other clients. So this way everyone wins.

I don't know, call it "step server"?
by Richwarf
Wed Feb 26, 2014 8:59 pm
Forum: General discussion
Topic: Construction robots deconstructing trees
Replies: 5
Views: 4138

Re: Construction robots deconstructing trees

Another good use of the red (blue)print is reclining walls after attacking a nest.

I also done it where I added repair packs before taking on a nest, sadly, the bots do get hit... Why can they not just fly higher in the air :P
by Richwarf
Sat Feb 22, 2014 10:47 pm
Forum: Resolved Problems and Bugs
Topic: Broken savegame
Replies: 8
Views: 2830

Re: Broken savegame

kovarex wrote:Soon :)
I know it is out now, so I take it as its not this type of soon (TM)
by Richwarf
Sat Feb 22, 2014 10:44 pm
Forum: Ideas and Suggestions
Topic: weighted splinters
Replies: 8
Views: 3924

Re: weighted splinters

Sparr that is a great way to split things, I ever did think about using them like that :P
by Richwarf
Fri Feb 21, 2014 12:42 pm
Forum: Ideas and Suggestions
Topic: weighted splinters
Replies: 8
Views: 3924

Re: weighted splinters

Yes that is one way I am aware of, however, using that it takes alot more belts and space at the start.

I would show you a copy of my game, however, due to the save crash bug I have lost my 5 saves :(
by Richwarf
Fri Feb 21, 2014 10:58 am
Forum: Ideas and Suggestions
Topic: weighted splinters
Replies: 8
Views: 3924

weighted splinters

Simple idea, add a UI for the splinters to allow us to wight the outcome. I have a line of splinters currently, Line 1 gets 1 in 2 items Line 2 gets 1 in 4 items Line 3 gets 1 in 8 items ... Line 10 gets 1 in 1024 items. Let me change it I can send 1 in 10 items out the first, 1 in 9 on the second, ...
by Richwarf
Fri Feb 21, 2014 12:40 am
Forum: Resolved Problems and Bugs
Topic: Broken savegame
Replies: 8
Views: 2830

Re: Broken savegame

Thanks for the report. This is now fixed for the 0.9.1 and your save will be loadable there. The cause of this crash was not the blueprint in the inventory but rather some other error. Could be something with fluids in the chemical plant as we have fixed a crash there in the 0.9.1. I also been hit ...
by Richwarf
Fri Feb 14, 2014 11:49 pm
Forum: Resolved Problems and Bugs
Topic: Download Webpage (10 second fix)
Replies: 1
Views: 1029

Download Webpage (10 second fix)

No windows 8 support.

There, my first bug report :P

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