Search found 4 matches

by Duke Nukem
Tue Feb 18, 2014 8:48 pm
Forum: Implemented Suggestions
Topic: zero-cost "planning" placement
Replies: 8
Views: 4459

Re: zero-cost "planning" placement

If you press left button with something on ur hand a ghost entity is created. However it dissapears after some time. All right. So a "fix" (per say) would be to be able to keep it there until you either build what you want, or delete it. But yeah, planning something out like this would ta...
by Duke Nukem
Tue Feb 18, 2014 8:44 pm
Forum: Implemented Suggestions
Topic: Sharing blueprints with the rest of the world
Replies: 2
Views: 2134

Re: Sharing blueprints with the rest of the world

So since 9.0 now is out and we have blueprints, how about letting us upload blueprints for everyone else to access. We probably could just upload it and post it in the forums but i didn't find the folder where blueprints are saved so that would be helpful to know. I assume this is most likely going...
by Duke Nukem
Tue Feb 18, 2014 8:42 pm
Forum: Implemented Suggestions
Topic: Valve [see folloup-thread!]
Replies: 19
Views: 24119

Re: Valve

Just to follow up, after having tested a bit more. A valve is necessarily not needed, you can actually use a pump in place of the 'valve'. It essentially functions the same way with the added bonus that not only can it stop the flow, it can also reverse it. So if you pump x into something you can a...
by Duke Nukem
Tue Feb 18, 2014 8:37 pm
Forum: Ideas and Suggestions
Topic: Dude, where's my car?
Replies: 14
Views: 7728

Re: Dude, where's my car?

Yes. This would be a great feature. And yes, this would be useful if the trains also had a locator feature. Hopefully, they do this.

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