Search found 4 matches

by Modran
Sat Aug 08, 2020 9:46 am
Forum: Gameplay Help
Topic: Problems with Tight Space Scenario
Replies: 5
Views: 1382

Re: Problems with Tight Space Scenario

Jap2.0 wrote: ↑
Sat Aug 08, 2020 3:39 am
Inserters are 1x1 tile, furnaces are 2x2.
Of course, the furnace is 2*2, but the tile that prevents it's placement is exactly the same tile where I can place an inserter effortlessly.
by Modran
Sat Aug 08, 2020 1:00 am
Forum: Gameplay Help
Topic: Problems with Tight Space Scenario
Replies: 5
Views: 1382

Re: Problems with Tight Space Scenario

Also, I can place an inserter in the spot right to this tree, but I can't place a furnace there. I thought this squares are the basic elements of the map, so either I should be allowed to place something there or not. What is happening there?
by Modran
Sat Aug 08, 2020 12:56 am
Forum: Gameplay Help
Topic: Problems with Tight Space Scenario
Replies: 5
Views: 1382

Problems with Tight Space Scenario

I placed an inserter behind a tree, but now I want to place a pole in that spot. Problem is, the game won't let me remove the inserter. It thinks I want to remove the tree and denies. Tried it on every pixel.
by Modran
Mon Aug 03, 2020 1:23 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Input Equalizer
Replies: 13
Views: 11026

Re: Belt Input Equalizer

Hi there, i have looked into many lane balancers but my setup above is just suit me well since it requires no underground and more space efficient to me. I tried it and it doesn't seem to be completely balanced. For me it takes twice as many parts from the jammed side than from the free one (which ...

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