Search found 78 matches
- Fri Dec 08, 2023 12:22 pm
- Forum: News
- Topic: Friday Facts #388 - Smaller things for 2.0
- Replies: 149
- Views: 25773
Re: Friday Facts #388 - Smaller things for 2.0
Looking at the last screen another QOL improvement for Deconstruction Planner would be to allow a free shape to be dragged, similar to Autocad where when selecting you can click and select a rectangular area or click and hold the button to draw a free shape with your mouse for selection. https://cdn...
- Fri Nov 03, 2023 12:17 pm
- Forum: News
- Topic: Friday Facts #383 - Super force building
- Replies: 172
- Views: 30749
Re: Friday Facts #383 - Super force building
What if you super force build over underground belts?Super force building over belts automatically places undergrounds
- Fri Oct 20, 2023 12:05 pm
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 43940
Re: Friday Facts #381 - Space Platforms
One question, in space, the items on the belts are held by a magical force so that they do not float away?
- Fri Sep 22, 2023 12:15 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 51406
Re: Friday Facts #377 - New new rails
I don't even care what else you have in store for the new DLC or 2.0 update, this is the best thing I could ask for, I love playing with trains!
Thanks V453000 and Boskid
Thanks V453000 and Boskid
- Fri Sep 15, 2023 4:02 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 365
- Views: 59463
Re: Friday Facts #376 - Research and Technology
I hope you keep the names or that it will be easy to mod back. The alternatives seem unintuitive to me. Is well-tuned better than refined or is optimized better? Now I play Starfield, where weapons have tiers: Calibrated, Refined, Advanced and Superior, and without looking up the damage numbers I ne...
- Sat Sep 09, 2023 2:08 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 805
- Views: 134369
Re: Friday Facts #375 - Quality
People clearly didn't read the whole thing. This entire system is optional . There's no one with a gun to your head saying you have to use it. Just don't unlock the quality modules and you play the game as if they were never there. Problem solved. The names need changing 100%, a few suggested name ...
- Sat May 09, 2020 8:47 am
- Forum: News
- Topic: Friday Facts #346 - He who does nothing, breaks nothing
- Replies: 47
- Views: 20723
Re: Friday Facts #346 - He who does nothing, breaks nothing
In Czech: Kdo nic nedělá, nic nezkazí.
- Sat May 04, 2019 2:51 pm
- Forum: News
- Topic: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
- Replies: 124
- Views: 56058
Re: Friday Facts #293 - New remnants 2 & 1.0 Marketing plan
I would say though, that one good thing is to reach out to game review YouTube channels and offer them a key to review the game. There are so many large channels that could potentially provide massive coverage. One that comes to mind that I watch a lot is Worth A Buy. He does real honest reviews an...
- Wed Feb 27, 2019 7:03 pm
- Forum: Releases
- Topic: Version 0.17.0
- Replies: 162
- Views: 247002
Re: Version 0.17.0
All the new things, improvements, etc. are very nice but I thought that there would be keyboard shortcuts for the Tool bar actions: blueprint, deconstruction planner, upgrade planner, toggle personal roboport, toggle exoskeleton, but I cannot find it in the controls. Am I missing something or it is ...
- Sat Jan 19, 2019 9:04 am
- Forum: News
- Topic: Friday Facts #278 - The new quickbar
- Replies: 176
- Views: 66530
Re: Friday Facts #278 - The new quickbar
If your rebuttal is "so just rebind them then": I really don't want to have to rebind twenty+ keys each update and probably break half the functions of the multitoolbar in the process when the multibars could go easily onto a modifier key that doesn't break everything else instead. Wouldn...
- Fri Aug 03, 2018 4:39 pm
- Forum: News
- Topic: Friday Facts #254 - No research queue for you
- Replies: 223
- Views: 83823
Re: Friday Facts #254 - No research queue for you
Why not reenable the research queue and higlight all new items in the crafting menu. Please make it reactivatable in the settings. This was going to be my suggestion as well, along with an option to disable the new-recipe highlighting. Why don't add highlights to new items ? Remove them when you st...
- Fri Apr 13, 2018 10:17 pm
- Forum: General discussion
- Topic: Well its Friday so ........
- Replies: 25
- Views: 8616
- Fri Apr 13, 2018 10:03 pm
- Forum: General discussion
- Topic: Well its Friday so ........
- Replies: 25
- Views: 8616
Re: Well its Friday so ........
Not everyone... only 5 guys in LA HanziQ, Klonan, Rseding91, Twinsen, and V453000
- Fri Apr 13, 2018 10:02 pm
- Forum: General discussion
- Topic: Well its Friday so ........
- Replies: 25
- Views: 8616
Re: Well its Friday so ........
Yes, 1 min after midnight in Czech Republic.
- Fri Apr 13, 2018 9:56 pm
- Forum: General discussion
- Topic: Well its Friday so ........
- Replies: 25
- Views: 8616
Re: Well its Friday so ........
Looks like we are gonna have a second Saturday Facts... 4 min. left
- Fri Mar 16, 2018 6:49 pm
- Forum: News
- Topic: Friday Facts #234 - Office pictures
- Replies: 79
- Views: 35635
- Sun Feb 04, 2018 8:50 pm
- Forum: General discussion
- Topic: CPU performance benchmarks
- Replies: 169
- Views: 87493
Re: Anyone Ryzen Benchmarks?
@bergi9
I did not measure it exactly but I think it does because affect the performance. As you said the latencies are lower.
I did not measure it exactly but I think it does because affect the performance. As you said the latencies are lower.
- Fri Dec 15, 2017 9:51 pm
- Forum: News
- Topic: Friday Facts #221 - 0.16 is out
- Replies: 155
- Views: 59281
Re: Friday Facts #221 - 0.16 is out
I think side loading should compress belts but not inserters or the trick inserters/underground belts.
- Fri Dec 15, 2017 9:29 pm
- Forum: Releases
- Topic: Version 0.16.0
- Replies: 130
- Views: 110537
Re: Version 0.16.0
BIG HUGE *NO* ON (non-modifier-key) FAST REPLACE BELTS/SPLITTERS. Yes, yelling, because annoyed. I often put up belts with gaps for splitters then placing splitters while running along the belts. But with this, the splitters don't get put into the gaps only, they replace all the belts. There will b...
- Fri Dec 15, 2017 6:21 pm
- Forum: Duplicates
- Topic: [0.16.3] Crash on Loading sprites 89%, Win10_x64
- Replies: 2
- Views: 1396