Search found 7 matches
- Wed Nov 13, 2024 10:09 pm
- Forum: Technical Help
- Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
- Replies: 113
- Views: 8908
Re: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
Are you testing with exactly the same save, with the same actions, and not a different one where the factory is bigger ? What about 1.1 ? You are trying to drive ~4 times the pixels after all. Indeed, but the slowdown only started happening recently. I have been able to run Factorio both 1.* and 2....
- Mon Nov 11, 2024 1:15 am
- Forum: Technical Help
- Topic: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
- Replies: 113
- Views: 8908
Re: [2.0.7] Frequent FPS slowdowns during gameplay (Apple Silicon)
I just experienced this issue on Linux (Wayland with Nvidia GPU). The framerate drops when Factorio is rendered on my 4k monitor, but the framerate increases when it is moved back to my 1k monitor, *or* when the window size of Factorio on the 4k display is sufficiently small relative to screen size....
- Thu Oct 24, 2024 7:39 pm
- Forum: Ideas and Suggestions
- Topic: Please add a button to add a new blueprint parameter variable
- Replies: 29
- Views: 1853
Re: Please add a button to add a new blueprint parameter variable
I am also interested in this being implemented. Adding a separate field for "Unassigned Parameter Object" in the blueprint format seems doable, and from the blueprint GUI, a simple "add additional parameter" button to add a new row would allow for in-game interaction with this me...
- Mon Oct 21, 2024 3:15 pm
- Forum: Assigned
- Topic: [raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)
- Replies: 12
- Views: 761
Re: [raiguard][2.0.7] Game crashes when changing screen resolution
The bug no longer occurs when changing the graphics settings to Wayland.
Perhaps the issues is that Wayland was not the default when running on Wayland?
Perhaps the issues is that Wayland was not the default when running on Wayland?
- Mon Oct 21, 2024 2:52 pm
- Forum: Assigned
- Topic: [raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)
- Replies: 12
- Views: 761
[raiguard][2.0.7] Crash when changing screen resolution (X11_GL_SwapWindow)
I have a 4K monitor which I normally have set to 2K. I have a command to toggle between these resolutions (and toggle between 1x and 2x screen scaling). This toggle was a non-issue in 1.*, but now causes the game to rapidly toggle fullscreen, and eventually crash. I am on (Arch) Linux, using Sway (W...
- Mon May 10, 2021 1:41 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.33] Desync
- Replies: 1
- Views: 1499
[1.1.33] Desync
After downloading a large blueprint book from "My blueprints" (sped along by manually opening the un-downloaded blueprints within the book), and attempting to move it from "My blueprints" to "Game blueprints", a desync occured. The blueprint was rather sizable, as was t...
- Thu Aug 06, 2020 9:33 pm
- Forum: Duplicates
- Topic: [0.18.43] Crash loading save: "Error SignalID.cpp:106: Unknown enum value: 82"
- Replies: 2
- Views: 631
[0.18.43] Crash loading save: "Error SignalID.cpp:106: Unknown enum value: 82"
When clicking on the continue button for the last-opened save, the loading bar for the save appears, then Factorio hangs for a few seconds before crashing. Attempted twice, with both log files attached.