Search found 13 matches

by Juanjo
Tue Sep 27, 2022 10:06 am
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

Re: New Game Support Languages on Steam

Klonan wrote:
Tue Sep 27, 2022 7:37 am
I added the languages that were translated enough (at least 90%)
Thank you very much!
by Juanjo
Sat Sep 03, 2022 3:26 pm
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

Re: New Game Support Languages on Steam

Ok, that there are already translations, which are not listed on steam was indeed a misunderstanding (I play the game in English, because I would go crazy, if I need to look up how Each item is named in English. :) ) In any case it means work and costs for wube. Not saying that they shouldn’t do it...
by Juanjo
Sat Sep 03, 2022 12:56 pm
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

Re: New Game Support Languages on Steam

I'm not sure i understand either, do you mean the langages shown on steam do not reflect all the work from the community ? for example Greek is not shown on steam while there exist already translations on crowdin for greek langage ? This due to steam policy changes allowing to show more "suppo...
by Juanjo
Sat Sep 03, 2022 12:05 pm
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

Re: New Game Support Languages on Steam

Yeah, I simply quote myself : And I guess also, that there will be no much interest from wube to add additional languages without need. So what I want to say with that is, if someone wants to maintain a new language then try to write at wube and ask them to create that new language on crowdin, beca...
by Juanjo
Wed Aug 31, 2022 11:24 am
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

Re: New Game Support Languages on Steam

The language files are maintained very much by the community. So I guess if someone wants to create a new language he/she just could ask wube for it: https://crowdin.com/project/factorio And I guess also, that there will be no much interest from wube to add additional languages without need. As ick...
by Juanjo
Sat Aug 27, 2022 11:57 am
Forum: Implemented Suggestions
Topic: New Game Support Languages on Steam
Replies: 12
Views: 2497

New Game Support Languages on Steam

Sorry if it has been asked before. Steam now offers 74 more options (in addition to the existing 28) for you to select from when indicating which languages your game supports. https://store.steampowered.com/news/group/4145017/view/3325361214990632478 It is only for indicating game support. In the sa...
by Juanjo
Sun Aug 04, 2019 7:27 pm
Forum: Translations
Topic: Separation of value and units
Replies: 3
Views: 2561

Re: Separation of value and units

I was directed here from Crowdin. If this is not the correct subforum, a moderator can move it to the right one.
I would be happy if one space was added, regardless if it is a non-breaking space or a usual one.
by Juanjo
Sun Aug 04, 2019 7:00 pm
Forum: Translations
Topic: Localisation of values
Replies: 2
Views: 1881

Re: Localisation of values

Sephrat wrote:
Sun Aug 04, 2019 8:59 am
This should be made into a setting of the GUI.
I would just add two new "strings" to translate: thousand_separator and decimal_separator. So translators can define how numbers are written in their respective languages.
by Juanjo
Sat Aug 03, 2019 5:47 pm
Forum: Translations
Topic: Separation of value and units
Replies: 3
Views: 2561

Separation of value and units

I noticed in the Introduction campaign that if I hover over Compilatron or the Electricity generator I can see their stats (in Catalan): Velocitat: 43.2km/h (speed) Potència sortint: 500GW (output power) There is one missing non-breaking space between the value and the units: Velocitat: 43.2 km/h Se...
by Juanjo
Sat Aug 03, 2019 5:38 pm
Forum: Translations
Topic: Localisation of values
Replies: 2
Views: 1881

Localisation of values

In Catalan dot and coma have the opposite use than in English:
10,000,000.2 (ten millions dot two in English) is written as
10.000.000,2 in Catalan. I would appreciate if this kind of localisation could be done in Factorio.

Thanks in advance
by Juanjo
Sat Mar 02, 2019 9:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] Tips and Tricks Window + Window Resize
Replies: 2
Views: 917

[0.17.4] Tips and Tricks Window + Window Resize

I have the Automatic GUI Scaling enabled. I start a game from the Scenario Editor.

When the Tips and Tricks is open, if I resize the window so that the GUI size changes, the window disappears and I cannot move the character.
by Juanjo
Thu Jul 21, 2016 5:20 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.21] [Rseding91] Some strings can't be translated
Replies: 2
Views: 5199

Re: [0.12.21] [Rseding91] Some strings can't be translated

Thanks! I recently saw you added those strings to localization. Thank you! For the "rockets sent" string, I don't know whether it is used elsewhere, but in the upper left corner I would add a colon if possible. (Rockets sent: __number_of_rockets__) I understand that creating a table for tr...
by Juanjo
Sat Jan 09, 2016 1:39 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.21] [Rseding91] Some strings can't be translated
Replies: 2
Views: 5199

[0.12.21] [Rseding91] Some strings can't be translated

I couldn't translate some strings: "Loading sprites ..." and other strings when starting Factorio. "Score" and "Rockets sent" appearing on the upper left corner of the screen. Name of keys: "SHIFT", "CONTROL", "space"... The "OK" ...

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