Search found 8 matches

by Mirco1502
Sat Apr 10, 2021 7:38 pm
Forum: Bob's mods
Topic: [1.1] Bob's Mods: General Discussion
Replies: 70
Views: 37484

Re: [1.1] Bob's Mods: General Discussion

The 1.1.3 update run. Assembly 1.1.3: Fluid burning metal mixing to/from fluid burning no longer cost/return pipes. Steam power local fix Electronics 1.1.3: Minor changes to data-updates to avoid a crash. Library 1.1.3: Added a duplicate prerequsites check to the Technology prerequisites cleanup. (...
by Mirco1502
Wed Apr 07, 2021 7:02 pm
Forum: Bob's mods
Topic: [1.1] Bob's Mods: General Discussion
Replies: 70
Views: 37484

Re: [1.1] Bob's Mods: General Discussion

Because I checked it and altered belt speed per tier by 30 (instead of 15) but it doesn't works. Yellow belt speed is still at 15/s. Red belt speed is what exactly with this setting? 30/s like without mods. (I also hoped it would affect T2 then, but no, sadly not) it seems you're right. I'll try an...
by Mirco1502
Wed Apr 07, 2021 7:20 am
Forum: Bob's mods
Topic: [1.1] Bob's Mods: General Discussion
Replies: 70
Views: 37484

Re: [1.1] Bob's Mods: General Discussion

valneq wrote: ↑
Wed Apr 07, 2021 5:50 am
Mirco1502 wrote: ↑
Tue Apr 06, 2021 9:47 pm
Because I checked it and altered belt speed per tier by 30 (instead of 15) but it doesn't works. Yellow belt speed is still at 15/s.
Red belt speed is what exactly with this setting?
30/s like without mods. (I also hoped it would affect T2 then, but no, sadly not)
by Mirco1502
Tue Apr 06, 2021 9:47 pm
Forum: Bob's mods
Topic: [1.1] Bob's Mods: General Discussion
Replies: 70
Views: 37484

Re: [1.1] Bob's Mods: General Discussion

Hello! Is there any way to alter the speed of belts (in the mod options) without activating the complete overhaul? Problem is that by activating the overhaul, the Tier 0 and then increased costs for Tier 1 belts, break most of my BP's. So I would love to change the speed of the vanilla belts, but w...
by Mirco1502
Tue Apr 06, 2021 7:44 pm
Forum: Bob's mods
Topic: [1.1] Bob's Mods: General Discussion
Replies: 70
Views: 37484

Re: [1.1] Bob's Mods: General Discussion

Hello! Is there any way to alter the speed of belts (in the mod options) without activating the complete overhaul? Problem is that by activating the overhaul, the Tier 0 and then increased costs for Tier 1 belts, break most of my BP's. So I would love to change the speed of the vanilla belts, but wi...
by Mirco1502
Wed Mar 17, 2021 2:22 am
Forum: Gameplay Help
Topic: Any way to quickly insert single modules into furnaces?
Replies: 5
Views: 8024

Re: Any way to quickly insert single modules into furnaces?

I know this might be some sort of Power Necroing and I normally don't do that, but since this is one of only two results popping up on google if you search for this kind of problem AND I found a solution, I thought it would be nice/fair to share it here, so the next guy landing here, will be happy, ...
by Mirco1502
Tue Nov 24, 2020 3:44 am
Forum: Ideas and Suggestions
Topic: Add "Next Station Enabled" to train wait conditions
Replies: 15
Views: 6772

Re: Add "Next Station Enabled" to train wait conditions

Checkmate.

This will finally fix this, Cheerio!
by Mirco1502
Mon Nov 23, 2020 9:48 pm
Forum: Ideas and Suggestions
Topic: Add "Next Station Enabled" to train wait conditions
Replies: 15
Views: 6772

Re: Add "Next Station Enabled" to train wait conditions

So ye, several months later and I'm here with exactly the same problem. I don't want to use mods in my current game, so LTN is no real option. And like the User before said, all the above suggested "solutions" are only workarounds and still have it's limitations. So I'm really really also ...

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