Search found 8 matches
- Sat Apr 10, 2021 7:38 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: General Discussion
- Replies: 70
- Views: 37484
Re: [1.1] Bob's Mods: General Discussion
The 1.1.3 update run. Assembly 1.1.3: Fluid burning metal mixing to/from fluid burning no longer cost/return pipes. Steam power local fix Electronics 1.1.3: Minor changes to data-updates to avoid a crash. Library 1.1.3: Added a duplicate prerequsites check to the Technology prerequisites cleanup. (...
- Wed Apr 07, 2021 7:02 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: General Discussion
- Replies: 70
- Views: 37484
Re: [1.1] Bob's Mods: General Discussion
Because I checked it and altered belt speed per tier by 30 (instead of 15) but it doesn't works. Yellow belt speed is still at 15/s. Red belt speed is what exactly with this setting? 30/s like without mods. (I also hoped it would affect T2 then, but no, sadly not) it seems you're right. I'll try an...
- Wed Apr 07, 2021 7:20 am
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: General Discussion
- Replies: 70
- Views: 37484
Re: [1.1] Bob's Mods: General Discussion
30/s like without mods. (I also hoped it would affect T2 then, but no, sadly not)
- Tue Apr 06, 2021 9:47 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: General Discussion
- Replies: 70
- Views: 37484
Re: [1.1] Bob's Mods: General Discussion
Hello! Is there any way to alter the speed of belts (in the mod options) without activating the complete overhaul? Problem is that by activating the overhaul, the Tier 0 and then increased costs for Tier 1 belts, break most of my BP's. So I would love to change the speed of the vanilla belts, but w...
- Tue Apr 06, 2021 7:44 pm
- Forum: Bob's mods
- Topic: [1.1] Bob's Mods: General Discussion
- Replies: 70
- Views: 37484
Re: [1.1] Bob's Mods: General Discussion
Hello! Is there any way to alter the speed of belts (in the mod options) without activating the complete overhaul? Problem is that by activating the overhaul, the Tier 0 and then increased costs for Tier 1 belts, break most of my BP's. So I would love to change the speed of the vanilla belts, but wi...
- Wed Mar 17, 2021 2:22 am
- Forum: Gameplay Help
- Topic: Any way to quickly insert single modules into furnaces?
- Replies: 5
- Views: 8024
Re: Any way to quickly insert single modules into furnaces?
I know this might be some sort of Power Necroing and I normally don't do that, but since this is one of only two results popping up on google if you search for this kind of problem AND I found a solution, I thought it would be nice/fair to share it here, so the next guy landing here, will be happy, ...
- Tue Nov 24, 2020 3:44 am
- Forum: Ideas and Suggestions
- Topic: Add "Next Station Enabled" to train wait conditions
- Replies: 15
- Views: 6772
Re: Add "Next Station Enabled" to train wait conditions
Checkmate.
This will finally fix this, Cheerio!
This will finally fix this, Cheerio!
- Mon Nov 23, 2020 9:48 pm
- Forum: Ideas and Suggestions
- Topic: Add "Next Station Enabled" to train wait conditions
- Replies: 15
- Views: 6772
Re: Add "Next Station Enabled" to train wait conditions
So ye, several months later and I'm here with exactly the same problem. I don't want to use mods in my current game, so LTN is no real option. And like the User before said, all the above suggested "solutions" are only workarounds and still have it's limitations. So I'm really really also ...