Search found 87 matches
- Fri Jun 06, 2025 10:17 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
An even unload is ensured for my examples in the second post. No matter how uneven the unloading is performed. Just one lane, complete block, slow, fast. All the chests will be empty within the same second. No circuit control required. That's because of the balancers at the output.
I tried ...
- Fri Jun 06, 2025 10:08 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
Exactly the same amount? Not even 1 item off? That's a very hard constraint. I recommend you revisit your greater approach in general to not have this constraint. What are you trying to do? I don't have an idea where such a constraint would be required or useful.
What you can do is exactly ...
- Fri Jun 06, 2025 9:35 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
An even unload is ensured for my examples in the second post. No matter how uneven the unloading is performed. Just one lane, complete block, slow, fast. All the chests will be empty within the same second. No circuit control required. That's because of the balancers at the output.
I tried your ...
- Fri Jun 06, 2025 8:43 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
I mainly need to fairly clear the coffers for another project. I'm requesting this in the form of a stamp because it's easier to present it that way.
I'm sorry, but I don't understand these sentences. What do you mean with "...for another project" and "form of a stamp"? Why will the proposed ...
- Fri Jun 06, 2025 7:31 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
Thank you, Tertius, but as mentioned earlier, I mainly need to fairly clear the coffers for another project. I'm requesting this in the form of a stamp because it's easier to present it that way.
In any case, I wasn't aware of the projects you shared, so I'm keeping these.
I think my project is ...
In any case, I wasn't aware of the projects you shared, so I'm keeping these.
I think my project is ...
- Fri Jun 06, 2025 7:00 am
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
Excuse me Nidan, what exactly is a Madzuri Charger? Is it a creation that allows you to uniformly empty a set number of chests?Nidan wrote: Fri Jun 06, 2025 2:06 am Does a combined madzuri loader & unloader suffice? If not, why?
- Thu Jun 05, 2025 10:01 pm
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Re: Need your help to optimize a buffer zone
Thanks for your feedback Tertius, but that's not what I want to achieve. I don't actually use a buffer zone in my factory, but it allows me to better present a future project, which is more complex, but which notably requires that boxes are emptied fairly. Loading boxes fairly at the entrance is ...
- Thu Jun 05, 2025 5:59 pm
- Forum: Gameplay Help
- Topic: Need your help to optimize a buffer zone
- Replies: 15
- Views: 914
Need your help to optimize a buffer zone
Hello Factorian friends,
The text below will be translated from French to English using Google Translate.
Factorio.png
0eNrtXUlz4kYU/i86yxP13nIlueSUW1KV25SLYpFtVTAQISZxpvjv6UWgBiTc3c8GTKg5uJ+Wt3yvl6ePluZ7MpquikVVzurk/ntSjuezZXL/9XuyLJ9mw6k+Nhu+FMl9UvyzqIrl8q6uhrPlYl7Vd6NiWifrNClnk ...
The text below will be translated from French to English using Google Translate.
Factorio.png
0eNrtXUlz4kYU/i86yxP13nIlueSUW1KV25SLYpFtVTAQISZxpvjv6UWgBiTc3c8GTKg5uJ+Wt3yvl6ePluZ7MpquikVVzurk/ntSjuezZXL/9XuyLJ9mw6k+Nhu+FMl9UvyzqIrl8q6uhrPlYl7Vd6NiWifrNClnk ...
- Sun Jun 02, 2024 2:21 pm
- Forum: Gameplay Help
- Topic: Can you improve this Automated Storage System?
- Replies: 5
- Views: 1432
Re: Can you improve this Automated Storage System?
I agree with you on the usefulness of a buffer within a factory. In fact, that's not exactly what I want to use it for. I am looking to create an "on-demand store" for a defined and fully configurable production line. I am only at the beginning, and I needed help with this.
My only condition is that ...
My only condition is that ...
- Sun Jun 02, 2024 2:08 pm
- Forum: Gameplay Help
- Topic: Configurable Activity Detector
- Replies: 7
- Views: 1592
Re: Configurable Activity Detector
I don't think I would have thought of this solution and I didn't think it would be so simple in the end.
Thank you so much !
Thank you so much !
- Sun Jun 02, 2024 9:30 am
- Forum: Gameplay Help
- Topic: Can you improve this Automated Storage System?
- Replies: 5
- Views: 1432
Re: Can you improve this Automated Storage System?
Thank you for your participation.
It seems that I was using the Madzuri method without knowing it.
I don't want to choose between entry and exit. My idea would be to create a perfect mix between the two. I think I will have to find a solution to signal the inserters to only activate when the ...
It seems that I was using the Madzuri method without knowing it.
I don't want to choose between entry and exit. My idea would be to create a perfect mix between the two. I think I will have to find a solution to signal the inserters to only activate when the ...
- Sun Jun 02, 2024 9:09 am
- Forum: Gameplay Help
- Topic: Configurable Activity Detector
- Replies: 7
- Views: 1592
Re: Configurable Activity Detector
Thank you for your feedback. However, I don't think I will be able to put your knowledge into practice. It's quite unclear to me in this case.
Do you have an example perhaps ?
Do you have an example perhaps ?
- Sat Jun 01, 2024 9:43 pm
- Forum: Gameplay Help
- Topic: Can you improve this Automated Storage System?
- Replies: 5
- Views: 1432
Can you improve this Automated Storage System?
Hello factorian friend,
The text below was translated on Google Translate, from French to English, my apologies if it is not clear enough.
Can you help me improve this creation ?
20240601231934_1.jpg
0eNrtXdtu4zgS/Rc9J7PinQx25x ...
The text below was translated on Google Translate, from French to English, my apologies if it is not clear enough.
Can you help me improve this creation ?
20240601231934_1.jpg
0eNrtXdtu4zgS/Rc9J7PinQx25x ...
- Sat Jun 01, 2024 9:08 pm
- Forum: Gameplay Help
- Topic: Configurable Activity Detector
- Replies: 7
- Views: 1592
Configurable Activity Detector
Hello factorian friend,
Have any of you designed an “activity detector”?
I am looking for a machine that sends a signal when a production is inactive for X seconds, for example if it does not detect anything on the conveyor for 30 seconds. In the same way that you can configure a train to leave a ...
Have any of you designed an “activity detector”?
I am looking for a machine that sends a signal when a production is inactive for X seconds, for example if it does not detect anything on the conveyor for 30 seconds. In the same way that you can configure a train to leave a ...
- Mon May 27, 2024 8:33 pm
- Forum: Gameplay Help
- Topic: Upper alternator with two outputs
- Replies: 5
- Views: 1083
Re: Upper alternator with two outputs
After my publication, I noticed and modified what you say accordingly, by simple observation.
Thanks for perfecting the tool.
Thanks for perfecting the tool.
- Mon May 27, 2024 7:42 pm
- Forum: Gameplay Help
- Topic: Upper alternator with two outputs
- Replies: 5
- Views: 1083
Re: Upper alternator with two outputs
Your explanations were clear, so I managed to create this.
Thank you so much !
For those who would be interested in this creation (but I doubt it), here is the plan.
0eNrNmN+OojAUxt+l1zhL+S/ZfYC9m0n2bmNIgbo2gZa0xYwxvPu2VJHB4KBcwI2mnPbr6e/rOUHPIC1qXHFCJYjPgGSMChD/PQNB/lFU6GfyVGEQAyJxCSxAUalH ...
Thank you so much !
For those who would be interested in this creation (but I doubt it), here is the plan.
0eNrNmN+OojAUxt+l1zhL+S/ZfYC9m0n2bmNIgbo2gZa0xYwxvPu2VJHB4KBcwI2mnPbr6e/rOUHPIC1qXHFCJYjPgGSMChD/PQNB/lFU6GfyVGEQAyJxCSxAUalH ...
- Mon May 27, 2024 7:02 pm
- Forum: Gameplay Help
- Topic: Upper alternator with two outputs
- Replies: 5
- Views: 1083
Re: Upper alternator with two outputs
Thank you for your detailed feedback. Despite my limited skills in logical networking, I will try to do what you advise me to do.
With this creation, my desire is not to limit or balance the flow of my factory. This is for the creation of a perfectly balanced manufacturing line that I have been ...
With this creation, my desire is not to limit or balance the flow of my factory. This is for the creation of a perfectly balanced manufacturing line that I have been ...
- Sun May 26, 2024 9:01 pm
- Forum: Gameplay Help
- Topic: Upper alternator with two outputs
- Replies: 5
- Views: 1083
Upper alternator with two outputs
Hello factorian friend,
Is it possible to make this alternator configurable?
0eNrtl01vozAQhv/LnEkXCB8NWvW8vfe2qpCBSWMJbGSbqFHEf1/b5IMmgYR0pd1KvSRyxryemcczQ7aQlQ3WgjIFyRZozpmE5PcWJH1jpDS/qU2NkABVWIEDjFRmVWBOCxSznFcZZURxAa0DlBX4DonXOlcF8L0WKOVMCcJkzYWaZViqnojfvjqATFFFsXPJLjYpa6oMhT7loEUEVasKFc37 ...
Is it possible to make this alternator configurable?
0eNrtl01vozAQhv/LnEkXCB8NWvW8vfe2qpCBSWMJbGSbqFHEf1/b5IMmgYR0pd1KvSRyxryemcczQ7aQlQ3WgjIFyRZozpmE5PcWJH1jpDS/qU2NkABVWIEDjFRmVWBOCxSznFcZZURxAa0DlBX4DonXOlcF8L0WKOVMCcJkzYWaZViqnojfvjqATFFFsXPJLjYpa6oMhT7loEUEVasKFc37 ...
- Wed Apr 05, 2023 7:01 pm
- Forum: Gameplay Help
- Topic: Is it possible to reduce the reset time ?
- Replies: 8
- Views: 2243
Re: Is it possible to reduce the reset time ?
Thank you for your involvement Farcast !
Indeed, it is very close to my original idea. I will still work on it
Indeed, it is very close to my original idea. I will still work on it

- Tue Apr 04, 2023 8:29 pm
- Forum: Gameplay Help
- Topic: Is it possible to reduce the reset time ?
- Replies: 8
- Views: 2243
Re: Is it possible to reduce the reset time ?
This will output the correct total items across refreshes for odd numbered requests, or multiple inputs for the same item.
My basic idea is that each resource arrives one after the other and not simultaneously. One of my designs works, but not with blue belts.
0eNrdWltuozAU3Yu ...