Search found 10 matches
- Mon Jan 25, 2021 10:34 am
- Forum: Releases
- Topic: Version 1.1.16
- Replies: 3
- Views: 7364
Re: Version 1.1.16
How far is the stable release from here? Are you planning any more features, or just mainly bug fixes?
- Tue Jan 19, 2021 8:22 pm
- Forum: Modding interface requests
- Topic: Field(s) to determine tile variation
- Replies: 4
- Views: 1126
Re: Field(s) to determine tile variation
@Moderation: Imho this is an interface request. Sorry, didn't find the topic Just the variation isn't sufficient though. You'd also need to know the coordinates of the other tiles that belong to the same "square". That's what I meant by the "red boxes and blue/green numbers" part
- Tue Jan 19, 2021 1:51 pm
- Forum: Modding interface requests
- Topic: Field(s) to determine tile variation
- Replies: 4
- Views: 1126
Field(s) to determine tile variation
TL;DR Field(s) in LuaTile that returns which variation the given tile belongs to. What ? With a couple of LUA commands, I can collect all the charted and visible chunks on the map and tiles in those chunks. I can also gather which type the tile belongs to. The missing part is to know which variatio...
- Fri Dec 11, 2020 11:15 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
Just to be sure... you do know about take_screenshot but are trying to do it on a per-tile basis because $reasons right? They are trying to build a graphics driver for a headless server. exactly, thanks for the suggestion btw :D I also tried running the non-headless version on a server, but handlin...
- Fri Dec 11, 2020 9:44 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
This turned out to be not true. The existance of variations was never in question. Just look at the graphic files. The only question is if you can access them at runtime, which i said i think you can't. in my output I see grass-1,2,3,4, etc and for other types as well Those are different prototypes...
- Fri Dec 11, 2020 11:32 am
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
Just to be sure... you do know about take_screenshot but are trying to do it on a per-tile basis because $reasons right? They are trying to build a graphics driver for a headless server. exactly, thanks for the suggestion btw :D I also tried running the non-headless version on a server, but handlin...
- Thu Dec 10, 2020 10:04 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
I'm trying to write a script that can take screenshots on the server-side. Sidenote: As far as i am aware the api does not allow runtime access to tile variations. Thus by getting just the tile type you won't be able to get a correct representation of the map as the players see it. All of these are...
- Thu Dec 10, 2020 7:57 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
I'm trying to write a script that can take screenshots on the server-side. Sidenote: As far as i am aware the api does not allow runtime access to tile variations. Thus by getting just the tile type you won't be able to get a correct representation of the map as the players see it. All of these are...
- Thu Dec 10, 2020 7:56 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Re: Has tile been discovered? Is it currently visible?
I'm trying to write a script that can take screenshots on the server-side. I can get the tiles that are at a given location, but I have no idea if they are visible to anyone, or if they have been discovered. game.surfaces[1].getTile(x,y) will return the tile if it has been generated, but how can I ...
- Thu Dec 10, 2020 4:31 pm
- Forum: Modding help
- Topic: Has tile been discovered? Is it currently visible?
- Replies: 16
- Views: 3346
Has tile been discovered? Is it currently visible?
I'm trying to write a script that can take screenshots on the server-side. I can get the tiles that are at a given location, but I have no idea if they are visible to anyone, or if they have been discovered. game.surfaces[1].getTile(x,y) will return the tile if it has been generated, but how can I k...