Search found 7 matches

by betu
Wed Mar 23, 2016 2:51 am
Forum: Not a bug
Topic: The smallest of all bugs, if you can take it as such
Replies: 2
Views: 1091

Re: The smallest of all bugs, if you can take it as such

Thanks for the quick response daniel34.

Greetings
by betu
Wed Mar 23, 2016 12:23 am
Forum: Not a bug
Topic: The smallest of all bugs, if you can take it as such
Replies: 2
Views: 1091

The smallest of all bugs, if you can take it as such

Whenever I request an odd number of electric mining drills (It happens often because of material available at the time) left a copper wire unused in my inventory, the problem is when I'm carrying a lot of things then I have to be constantly looking for where leave it to make space in my inventory. p...
by betu
Sun Mar 13, 2016 1:36 am
Forum: Texture Packs
Topic: Some help for developers?
Replies: 13
Views: 31842

Re: Some help for developers?

Excelent art!!
by betu
Fri Mar 11, 2016 6:06 pm
Forum: News
Topic: Friday Facts #129 - The late game
Replies: 273
Views: 149489

Re: Friday Facts #129 - The late game

Great ideas and future improvements, excellent game from start to finish, I am anxious to download the version 0.13! :D
by betu
Sat Mar 05, 2016 5:08 pm
Forum: General discussion
Topic: Factory distribution scheme
Replies: 3
Views: 4611

Re: Factory distribution scheme

Thank you
by betu
Sat Mar 05, 2016 2:20 am
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 227574

Re: Friday Facts #128 - Back down to earth

Hi all, in my opinion is much better idea of the hopper, Bacchanalia' idea is great too!! excuse me please but I think this loader is a bit unrealistic, new type of loader has no explanation as material enters or exits from the chest or to the chest, as in the case of inserters this is out of the br...
by betu
Fri Feb 19, 2016 5:55 am
Forum: General discussion
Topic: Factory distribution scheme
Replies: 3
Views: 4611

Factory distribution scheme

I had this idea :idea: to remember the location of every factory, especially when the main base grows too, so if I forgot (with the passing of the hours), where the motor factory is located :?: , I go to the center of the main base and refresh my memory watching scheme, If this idea is to help someo...

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