Search found 11 matches
- Sat Dec 07, 2019 12:50 am
- Forum: News
- Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
- Replies: 98
- Views: 50152
Re: Friday Facts #324 - Sound design, Animated trees, Optimizations
As a programmer myself (not a game developer at all though) I love these kind of more technical explanations. Awesome to see how new insights can still lead to such big improvements even after all the optimizations and incredible performance gains you guys did for the 0.15.x release ( hope my memory...
- Tue Feb 26, 2019 9:04 pm
- Forum: Duplicates
- Topic: [0.17.0] - Save name
- Replies: 1
- Views: 785
[0.17.0] - Save name
Don't know if this is a bug or intentional but the game doesn't allow the save game to start with a capital 'Z', the lower case version 'z' works.
- Tue Feb 26, 2019 8:50 pm
- Forum: Resolved Problems and Bugs
- Topic: [Oxyd] [0.17.0] - Research Tree - Current research is not updated
- Replies: 1
- Views: 2029
[Oxyd] [0.17.0] - Research Tree - Current research is not updated
Hi,
I'm playing in a multiplayer map with another player and I just noticed that, as long as I have my Research tree open, the Current research block is not updated when the other player starts a research.
When I close and reopen the Research Tree the Current Research is shown
I'm playing in a multiplayer map with another player and I just noticed that, as long as I have my Research tree open, the Current research block is not updated when the other player starts a research.
When I close and reopen the Research Tree the Current Research is shown
- Fri Jun 15, 2018 11:45 pm
- Forum: News
- Topic: Friday Facts #247 - Pricing and its exploits
- Replies: 140
- Views: 69172
Re: Friday Facts #247 - Pricing and its exploits
That was a rather late FFF, remember to also enjoy the weekend guys there is more to life than work :) But better late then never :) I also noticed among my friend that they quickly bought the game when I spread the word about the upcoming price adjustment. 1.5 million copies almost, congratulations...
- Fri Jun 15, 2018 10:14 pm
- Forum: News
- Topic: Friday Facts #246 - The GUI update (Part 3)
- Replies: 161
- Views: 68707
Re: Friday Facts #246 - The GUI update (Part 3)
Where is the new FFF?
You're not telling me that you are going to mess up a streak of 246 right?
You're not telling me that you are going to mess up a streak of 246 right?
- Sat Apr 14, 2018 9:43 pm
- Forum: News
- Topic: Friday Facts #238 - The GUI update (Part II)
- Replies: 143
- Views: 62173
Re: Friday Facts #238 - The GUI update (Part II)
Took me a couple of minutes to figure out what the "Featured Technology" is, but got it :) Am I correct to think that you now always see the complete tech tree on the right side? If so will the tree jump / slide to the corresponding box when you hover over / click one of the boxes in the i...
- Fri Feb 23, 2018 10:58 pm
- Forum: News
- Topic: Friday Facts #231 - Belt compression & Crash log uploading
- Replies: 89
- Views: 50301
Re: Friday Facts #231 - Belt compression & Crash log uploading
Why not ask for the opt-in / opt-out once in the main menu for the people who haven't made a choice yet. Show it in a popup over the main menu, that way it isn't much different than the release notes popup. Because people aren't in a active game they have the time to read the information in the popu...
- Fri Sep 01, 2017 7:47 pm
- Forum: News
- Topic: Friday Facts #205 - Teaching the things that everybody knows
- Replies: 110
- Views: 53833
Re: Friday Facts #205 - Teaching the things that everybody knows
When can we expect the new FFF? I keep refreshing the main page hoping to see #206
- Mon May 01, 2017 3:28 pm
- Forum: Ideas and Suggestions
- Topic: Map detail view only after launching first satelite
- Replies: 4
- Views: 2056
Re: Map detail view only after launching first satelite
Detail view? Right now you can only zoom in further than the abstracted map view in areas that the player has line of sight on or are illuminated by a radar. It would be nice if launching the satellite made the entire explored region of the map visible- effectively disable fog of war at that point....
- Mon May 01, 2017 2:46 pm
- Forum: Ideas and Suggestions
- Topic: Map detail view only after launching first satelite
- Replies: 4
- Views: 2056
Map detail view only after launching first satelite
I think it is currently rather weird that you can zoom into a detail view of the world from your map right at the start of the game. What device is enabling this detailed view? The radar gives the basic view so that is explained. That got me wondering if it wouldn't be more logical that the zoom to ...
- Fri Feb 19, 2016 4:54 pm
- Forum: News
- Topic: Friday Facts #126 - Steam Status II and Trains Stuff
- Replies: 69
- Views: 40137
Re: Friday Facts #124 - Steam Status II and Trains Stuff
Good news guys! Can't wait for the steam release.
When will all the existing players receive a steam key in their e-mail?
When will all the existing players receive a steam key in their e-mail?