
Search found 5 matches
- Fri Jun 30, 2017 12:50 pm
- Forum: General discussion
- Topic: Save game LUA command ?
- Replies: 2
- Views: 2082
Re: Save game LUA command ?
Thanks You 

- Thu Jun 29, 2017 7:17 pm
- Forum: General discussion
- Topic: Save game LUA command ?
- Replies: 2
- Views: 2082
Save game LUA command ?
Hi guy's !
Can I save the game with LUA command because I play in Multiplayer with dédicated serveur, and if the server reboot, he restart with the last save, but this save is the map beginning
So we can do update this save with the LUA command for save the game before disconnecting ?
Thanks you ...
Can I save the game with LUA command because I play in Multiplayer with dédicated serveur, and if the server reboot, he restart with the last save, but this save is the map beginning
So we can do update this save with the LUA command for save the game before disconnecting ?
Thanks you ...
- Sat May 13, 2017 2:51 pm
- Forum: Modding help
- Topic: Start with bots and speed technology and storage technology
- Replies: 1
- Views: 1159
Start with bots and speed technology and storage technology
Hello guy's
I have create a mod to start with bots and bots technology
My mod
script.on_event(defines.events.on_player_created, function(event)
local player = game.players[event.player_index]
player.insert{name="power-armor", count=1}
player.insert{name="personal-roboport-equipment", count=2 ...
I have create a mod to start with bots and bots technology
My mod
script.on_event(defines.events.on_player_created, function(event)
local player = game.players[event.player_index]
player.insert{name="power-armor", count=1}
player.insert{name="personal-roboport-equipment", count=2 ...
- Sat Feb 20, 2016 8:42 pm
- Forum: Modding help
- Topic: (Solved)boost::filesystem::path codecvt to wstring: error
- Replies: 3
- Views: 9625
Re: boost::filesystem::path codecvt to wstring: error
Thanks for answer.
It's spécial character. But that worked very well to it. Strange
Thanks again
It's spécial character. But that worked very well to it. Strange
Thanks again
- Sat Feb 20, 2016 6:17 pm
- Forum: Modding help
- Topic: (Solved)boost::filesystem::path codecvt to wstring: error
- Replies: 3
- Views: 9625
(Solved)boost::filesystem::path codecvt to wstring: error
Hi guy's
I add more equipment for my game but I don't understand this problem. if I change the file of icon and start the game, this message appears " boost::filesystem::path codecvt to wstring: error"
For exemple :
data:extend(
{
{
type = "technology",
name = "advanced-electronics-3",
icon ...
I add more equipment for my game but I don't understand this problem. if I change the file of icon and start the game, this message appears " boost::filesystem::path codecvt to wstring: error"
For exemple :
data:extend(
{
{
type = "technology",
name = "advanced-electronics-3",
icon ...