Search found 171 matches

by Rockstar04
Thu Oct 01, 2015 11:29 pm
Forum: Balancing
Topic: Accumulators are too cheap
Replies: 65
Views: 40725

Re: Accumulators are too cheap

I think the "Cost" should be in the charging... I was researching batteries (Again) recently, this time nothing to do with factorio. Did you know it costs 150% of the energy to charge a NiMH battery than it actually stores? For example, if it can store 3000Ahs, it takes 4500Ahs to charge ...
by Rockstar04
Thu Oct 01, 2015 9:37 pm
Forum: Balancing
Topic: Accumulators are too cheap
Replies: 65
Views: 40725

Re: Accumulators are too cheap

I would love to see some kind of lossy early game energy storage like flywheels take the current accumulators place, and then have the current accumulator moved up the tech tree and made significantly more expensive to make.
by Rockstar04
Fri Sep 25, 2015 1:49 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.0] [Ubuntu 14.04][Ox] Factorio gets it's own clipboard
Replies: 2
Views: 3674

Re: [0.12.0] [Ubuntu 14.04][Ox] Factorio gets it's own clipboard

I'm updated to version 12.8 (Instaled as version 12 and updated with the patcher) and I just had this happen.

Code: Select all

 rockstar04  ~  lsb_release -a
No LSB modules are available.
Distributor ID:	Ubuntu
Description:	Ubuntu 15.04
Release:	15.04
Codename:	vivid
by Rockstar04
Tue Sep 22, 2015 1:05 pm
Forum: Show your Creations
Topic: Spockfactory v2.0
Replies: 20
Views: 23561

Re: Spockfactory v2.0

MisterSpock wrote:
LordFedora wrote:Isn't blue ~30? i thought it was 3x yellow
yes, but in real its ~ 25 or less cause, the lack of compression
To get full cocmpression on a single blue belt you need to use a splitter to combine 2 into 1 if you are loading it with inserters
by Rockstar04
Sat Sep 19, 2015 2:02 am
Forum: Not a bug
Topic: [0.12.8] weird inventory sorting
Replies: 4
Views: 6140

Re: [0.12.8] weird inventory sorting

There is no way to make it configurable???

I mean I'm sure I will get used to it, but I dont want to get used to it :?
by Rockstar04
Thu Sep 17, 2015 4:58 pm
Forum: General discussion
Topic: Remember when...?
Replies: 11
Views: 18219

Re: Remember when...?

Xterminator wrote:Remember when a box of items would explode all over the ground if you tried to pick it up and your inventory was full. :D
That was one of my favorites.
And remember when that could competely lock up you game?
by Rockstar04
Thu Sep 03, 2015 1:30 pm
Forum: Bob's mods
Topic: Burning crates (chest)
Replies: 2
Views: 4958

Re: Burning crates (chest)

I believe that is a vanilla feature, you should also be able to burn small electric poles
by Rockstar04
Tue Sep 01, 2015 11:42 pm
Forum: Show your Creations
Topic: One minute rocket defense
Replies: 47
Views: 46838

Re: One minute rocket defense

I'm trying to figure out why the unload stations use requester chests. Does the fact that a bunch of coal is requested to a chest keep a fast inserter from bringing other things into that chest? I'm pretty sure its just to pull out any ores that somehow end up in the logistics system get brought to...
by Rockstar04
Mon Aug 31, 2015 9:32 pm
Forum: Show your Creations
Topic: New Rail Layout
Replies: 23
Views: 20625

Re: New Rail Layout

Gus_Smedstad wrote:...issues of unpredictable car order ...
This was the major deal breaker when I tried switching to double headed trains
by Rockstar04
Thu Aug 20, 2015 1:09 pm
Forum: General discussion
Topic: train pathfinding
Replies: 6
Views: 11974

Re: train pathfinding

I could be very wrong, but I was always under the impression that for trains to use mutiple stations with the same name, they have to be aligned like this


==============X=====

==============X=====

Where X is the station
by Rockstar04
Tue Jul 21, 2015 1:11 pm
Forum: Resolved Problems and Bugs
Topic: [0.12] Headless server not uploading map?
Replies: 3
Views: 1384

Re: [0.12] Headless server not uploading map?

Are you and your server on the same network and your friends connecting over the internet?
by Rockstar04
Fri Jul 17, 2015 8:39 pm
Forum: Resolved Problems and Bugs
Topic: [0.12] [Oxyd] Headless mode is unusable
Replies: 20
Views: 9126

Re: [0.12] Headless mode is unusable

NoPantsMcDance wrote:I'm using Ubuntu 14.04 and I get a much different error. The server starts up fine but the instant I connect the server crashes and gives this error.
http://pastebin.com/4VUS9aWq
I just want to bump this, since its the exact same error I'm getting (I'm on Ubuntu 14.04.2LTS as well)
by Rockstar04
Thu Jul 16, 2015 6:21 pm
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 70892

Re: Friday facts #94 - No 0.12 Release today

Ha, no at this point I dont think they will ever make it. Which, honestly, would be the best if I had to decide it. Because how is Valve supposed to meet all the expectations the players may or may not have accumulated about a sequel that has been rumored for more than 10 years. Right... they can't...
by Rockstar04
Thu Jul 16, 2015 1:17 pm
Forum: Mods
Topic: [MOD 0.12.x] Transformator
Replies: 32
Views: 49081

Re: [0.11.22] Transformator

I'm getting ready to start a new play throught and would love to give this a shot!
by Rockstar04
Thu Jul 16, 2015 1:06 pm
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 70892

Re: Friday facts #94 - No 0.12 Release today

Phe0n1x wrote:
MeduSalem wrote:
Rockstar04 wrote:Half Life 3 Soon
Has it been confirmed yet?
Well, your post ID starts with a 9 and nine is divisible by 3 and also gives a result of 3. Thus HL3 CONFIRMED.

In the real world though, it has not been confirmed.
Ha, no at this point I dont think they will ever make it.
by Rockstar04
Wed Jul 15, 2015 8:15 pm
Forum: News
Topic: Friday facts #94 - No 0.12 Release today
Replies: 116
Views: 70892

Re: Friday facts #94 - No 0.12 Release today

Pouf wrote:Agreed. Nowadays people take too many things for granted.
Even Blizzard is giving reasonable estimates now... We live in a dark time...
At least there is still Valve....
Half Life 3 Soon
by Rockstar04
Tue Jul 07, 2015 11:30 am
Forum: Show your Creations
Topic: My First Factory (Opinions)
Replies: 8
Views: 14185

Re: My First Factory (Opinions)

Pretty good for a first factory but there are a lot of inefficient things here. 1)If you put your iron ore on one side of the belt you could put your coal on the other side of the belt and then just add regular inserters and they would grab which ever they needed(you could do this with your copper ...
by Rockstar04
Mon Jul 06, 2015 6:59 pm
Forum: Show your Creations
Topic: My First Factory (Opinions)
Replies: 8
Views: 14185

Re: My First Factory (Opinions)

There are so many ways to make any factory, but for just getting the game today, you are already picking up on stuff just fine, You should checkout the Clever builds thread if you want some good guidance on some of the coolor, more complex things you can do
by Rockstar04
Thu Jun 25, 2015 5:39 pm
Forum: General discussion
Topic: Discussing the (missing?) 4th type of transport!
Replies: 163
Views: 67624

Re: Discussing the (missing?) 4th type of transport!

How do they say: Everything worth doing is worth overdoing? If a player choose to massproduce an expensive, limited in cargo, method of transport, then thats on him. But sooner or later the UPS will enevetably went down to a point where it's not funny anymore, because of the mass of entitys and pat...
by Rockstar04
Sun Jun 14, 2015 2:39 pm
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 492
Views: 549567

Re: Let's see your clever builds

On the topic of belts, here's something I came up with that I suppose there's a chance someone else might be interested in. While it is somewhat large and unwieldy due to the extra bits of track needed to cause side-loading, it is smaller than the first two versions I tried. The purpose is to accep...

Go to advanced search