Search found 4 matches

by Yodarkore
Tue Dec 21, 2021 11:05 pm
Forum: Angels Mods
Topic: [MOD 0.16.x] MadClown01's Science
Replies: 63
Views: 36436

Re: [MOD 0.16.x] MadClown01's Science

Hi, been away from the game for more than one year, so I had to update many mods in order to get a stable modded 1.1 playtrough. Disabled some mods that where abandonned, nothing special to mention here, but then I was pretty annoyed when mod loading order crashed, where the game suggest "angel...
by Yodarkore
Tue Dec 21, 2021 11:03 pm
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3872
Views: 1225173

Re: Bugs & FAQ

Hi, been away from the game for more than one year, so I had to update many mods in order to get a stable modded 1.1 playtrough. Disabled some mods that where abandonned, nothing special to mention here, but then I was pretty annoyed when mod loading order crashed, where the game suggest "angel...
by Yodarkore
Sun Feb 24, 2019 8:18 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 394
Views: 158066

Re: [MOD 0.16] Miniloader

I probably introduced a bug in the most recent patch. I’ll have a look. I browsed data.lua from your previous version (miniloader 1.6.8, and reverted all the mod to it due to that gamebreaking recipe bug during bobangel + boblogi overhaul run). I suspect the bug lies when you split data.lua into pr...
by Yodarkore
Sun Feb 24, 2019 8:09 pm
Forum: Mods
Topic: [MOD 0.16] Miniloader
Replies: 394
Views: 158066

Re: [MOD 0.16] Miniloader

Issue: When using bobs logistics rebalance with colored tiers of inserters, all miniloader recipes require express inserter(blue) to craft, instead of that loader color respectively. I guess they should require inserters (stack?) of the same color.Screenshot.png Same bug here (angel/bob + bob logi ...

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