Search found 4 matches
- Tue Dec 21, 2021 11:05 pm
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Science
- Replies: 63
- Views: 36436
Re: [MOD 0.16.x] MadClown01's Science
Hi, been away from the game for more than one year, so I had to update many mods in order to get a stable modded 1.1 playtrough. Disabled some mods that where abandonned, nothing special to mention here, but then I was pretty annoyed when mod loading order crashed, where the game suggest "angel...
- Tue Dec 21, 2021 11:03 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1225173
Re: Bugs & FAQ
Hi, been away from the game for more than one year, so I had to update many mods in order to get a stable modded 1.1 playtrough. Disabled some mods that where abandonned, nothing special to mention here, but then I was pretty annoyed when mod loading order crashed, where the game suggest "angel...
- Sun Feb 24, 2019 8:18 pm
- Forum: Mods
- Topic: [MOD 0.16] Miniloader
- Replies: 394
- Views: 158066
Re: [MOD 0.16] Miniloader
I probably introduced a bug in the most recent patch. Iβll have a look. I browsed data.lua from your previous version (miniloader 1.6.8, and reverted all the mod to it due to that gamebreaking recipe bug during bobangel + boblogi overhaul run). I suspect the bug lies when you split data.lua into pr...
- Sun Feb 24, 2019 8:09 pm
- Forum: Mods
- Topic: [MOD 0.16] Miniloader
- Replies: 394
- Views: 158066
Re: [MOD 0.16] Miniloader
Issue: When using bobs logistics rebalance with colored tiers of inserters, all miniloader recipes require express inserter(blue) to craft, instead of that loader color respectively. I guess they should require inserters (stack?) of the same color.Screenshot.png Same bug here (angel/bob + bob logi ...