I only wish all the other essential software in our lives received this level of care and attention to detail! Amazing job, folks...
Search found 11 matches
- Tue Mar 26, 2024 10:22 pm
- Forum: News
- Topic: Friday Facts #403 - Train stops 2.0
- Replies: 132
- Views: 51885
Re: Friday Facts #403 - Train stops 2.0
I'm so excited for all these changes that are coming... such quality and attention to detail.
I only wish all the other essential software in our lives received this level of care and attention to detail! Amazing job, folks...
I only wish all the other essential software in our lives received this level of care and attention to detail! Amazing job, folks...
- Sat Jan 06, 2024 10:54 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 145
- Views: 74192
Re: Friday Facts #392 - Parametrised blueprints
It's "parameterisation" (UK) or "parameterization" (US)... pretty sure it is "parametrisation" nowhere?
- Thu Feb 03, 2022 3:09 am
- Forum: Gameplay Help
- Topic: run a command every X
- Replies: 12
- Views: 7165
Re: run a command every X
ActuallyKlonan wrote: Sat May 28, 2016 12:37 pm Something like this:
Code: Select all
script.on_event(defines.events.on_tick, function(event) if event.tick % 60*5 == 0 then --every 5 seconds some_function(event) end end)
Code: Select all
% (60*5)- Sat Jan 29, 2022 2:57 am
- Forum: Gameplay Help
- Topic: Shortcut to 'Stations' screen?
- Replies: 0
- Views: 863
Shortcut to 'Stations' screen?
Is there any way to create a shortcut to the 'Stations' screen? It's handy that 'O' opens the 'Train Overview', but I nearly always want to go to the 'Stations' tab on that overview, so every time I have to mouse to the tab (seems I can't Ctrl-Tab or anything to switch them).
Any tricks appreciated ...
Any tricks appreciated ...
- Fri Aug 13, 2021 3:08 am
- Forum: Ideas and Suggestions
- Topic: [0.16.51] Factorio Ultrawide Monitor support?
- Replies: 25
- Views: 18236
Re: [0.16.51] Factorio Ultrawide Monitor support?
Reviving this old thread, I've just run into the same problem with an ultra-wide (32:9) monitor... couldn't figure out why I was seeing *less* than I used to be able to on my 16:9!
There are various clunky zoom mods out there... all I want is to be able to see the same level of detail vertically as ...
There are various clunky zoom mods out there... all I want is to be able to see the same level of detail vertically as ...
- Sun Jul 18, 2021 11:41 pm
- Forum: Gameplay Help
- Topic: Locate specific items "missing the material for construction " on the map
- Replies: 8
- Views: 3982
Re: Locate specific items "missing the material for construction " on the map
Perfection packaged!
Thanks!!
- Sun Jul 18, 2021 7:42 am
- Forum: Gameplay Help
- Topic: Locate specific items "missing the material for construction " on the map
- Replies: 8
- Views: 3982
Re: Locate specific items "missing the material for construction " on the map
That's perfect, thanks! Can I bind that to a key somehow?
- Sat Jul 17, 2021 1:40 am
- Forum: Gameplay Help
- Topic: Locate specific items "missing the material for construction " on the map
- Replies: 8
- Views: 3982
Locate specific items "missing the material for construction " on the map
I often have this situation where I have a few items that are missing the material for construction:
https://galaxy4.net/misc/factorio/missing-substations.png
The mines are intentional, I lay out my mines in advance and allow robots to build them as the AutoDeconstruct mod dismantles the empty ...
https://galaxy4.net/misc/factorio/missing-substations.png
The mines are intentional, I lay out my mines in advance and allow robots to build them as the AutoDeconstruct mod dismantles the empty ...
- Tue Jun 08, 2021 12:20 am
- Forum: Gameplay Help
- Topic: deconstruction planner in inventory
- Replies: 4
- Views: 5205
Re: deconstruction planner in inventory
This keeps happening to me, and I don't know how. Is there some shortcut I'm hitting accidentally that adds blank deconstruction planners to my inventory? I'm certainly not dropping them in there intentionally.
This reddit comment suggests I may be hitting 'Esc' instead of 'q' to cancel the ...
This reddit comment suggests I may be hitting 'Esc' instead of 'q' to cancel the ...
- Wed Jun 02, 2021 2:51 am
- Forum: Implemented Suggestions
- Topic: Deconstruct landfill
- Replies: 24
- Views: 21155
Re: Deconstruct landfill
If you cannot deconstruct landfill, why does it say this?


- Sun Feb 28, 2021 10:22 pm
- Forum: Not a bug
- Topic: [0.17.11] List of minor mini-tutorial Issues.
- Replies: 3
- Views: 2405
Re: [0.17.11] List of minor mini-tutorial Issues.
Building on the previous bullets hitting "reset trains" will delete all rail signals (not chain signals) in the player inventory. This can make it impossible to complete some of the exercises without hitting "reset all". This is the "I kinda broke" the tutorials I was referring too.
I think this ...
I think this ...