Thanks. Organic is good way to describe it. It's like a living thing that consumes resources and shoots rockets into space. I have managed to route the robots by segmenting robot network and using requester & provider chests. It's a bit like a trading between 2 separated robot networks. The tric...
Thanks for the reply. Another interesting behaviour is that while the robots are stuck, unable to reach its destination, you disconnect the logistics network by deconstructing one of the Roboport. This separates into 2 different Logistics network. Only then the robot will be unstuck and drift across...
This is my one and only Factorio creation. Instead of creating a new game, I just kept on building on the same map. It's not the most efficient design but the shear volume of activities is pretty impressive, much credit to the game developers. It's currently run by over 1.5 million worker and constr...