Search found 14 matches
- Thu May 02, 2019 8:45 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1097944
Re: [0.17] Sea Block Pack 0.3.4
7.175 Error ModManager.cpp:1294: Failed to load mod "SeaBlock": __SeaBlock__/data.lua:8: attempt to index field 'player' (a nil value) stack traceback: __SeaBlock__/data.lua:8: in main chunk 7.179 Loading mod core 0.0.0 (data.lua) 7.302 Checksum for core: 3570686030 7.839 Error ModManager...
- Tue Feb 26, 2019 9:19 pm
- Forum: Duplicates
- Topic: Crash pushing the X key in new campaign
- Replies: 1
- Views: 838
Crash pushing the X key in new campaign
In this screen
log
- Wed Oct 24, 2018 10:29 am
- Forum: Mod Packs / Libs / Special Interest
- Topic: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
- Replies: 53
- Views: 48963
Re: [0.16.37] Starfall: Amator Phasma's Modpack (BETA)
Did anyone ever finished this pack -.-?
I'm a few hundred hours in but still struggling to make purple science.
I'm a few hundred hours in but still struggling to make purple science.
- Wed Jul 25, 2018 9:46 am
- Forum: Bob's mods
- Topic: Feedback
- Replies: 361
- Views: 136381
Re: Feedback
Oh I see, didn't notice the temperature through
- Tue Jul 24, 2018 5:45 pm
- Forum: Bob's mods
- Topic: Feedback
- Replies: 361
- Views: 136381
Re: Feedback
Ok there might be a bug with the tiered boiler, with MK1 boiler I get about 90 steam for each coal, but increasing tier causes their steam per coal ratio dropping, with 75 steam per coal for MK4 boiler.
- Wed Feb 15, 2017 11:38 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 585657
Re: [MOD 0.14] AAI Programmable Vehicles
I'm getting a weird lagspike every few seconds after installing your mods (specifically aai-vehicles-laser-tank_0.1.4 and aai-vehicles-miner_0.1.7)
Does anyone else have the same problem?
Does anyone else have the same problem?
- Thu Oct 20, 2016 1:30 am
- Forum: Mods
- Topic: [MOD 0.14.x] Additional-turret
- Replies: 119
- Views: 68929
Re: [MOD 0.14.x] Additional-turret
Can you give the Howitzers a targeting priority?
Like prioritizing biter spawners instead of moving biters
Like prioritizing biter spawners instead of moving biters
- Thu Oct 13, 2016 12:18 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1404756
Re: Bugs & FAQ
It seems that using bob's mod carbon is needed very early to product T1 circuits However with angels petrochemicals, the original carbon is overwritten and I'm unable to make it when needed Is this a bug? Carbon in angels can be made in two basic liquifiers. http://i.imgur.com/EVLzRQv.png Strange.....
- Thu Oct 13, 2016 12:05 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1404756
Re: Bugs & FAQ
It seems that using bob's mod carbon is needed very early to product T1 circuits
However with angels petrochemicals, the original carbon is overwritten and I'm unable to make it when needed
Is this a bug?
However with angels petrochemicals, the original carbon is overwritten and I'm unable to make it when needed
Is this a bug?
- Sat Mar 26, 2016 8:37 am
- Forum: Mods
- Topic: 12.20+ TreeFarm Lite
- Replies: 37
- Views: 50432
Re: 12.20+ TreeFarm Lite
Have you tested the mk2 farm?
Seem that it will crash you on place due to some kind of localization bug, and When I fixed that bug now I creates desync between clinet and server
Seem that it will crash you on place due to some kind of localization bug, and When I fixed that bug now I creates desync between clinet and server
- Mon Mar 14, 2016 6:12 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222065
Re: Support - Uranium Power
Actually in my current play session I haven't use any solar power at all.. was burning coal coke with some petrol-made solid fuel all the time
- Mon Mar 14, 2016 7:12 am
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222065
Re: Support - Uranium Power
It just feel like... cheating :3
- Sun Mar 13, 2016 9:46 pm
- Forum: Atomic Power
- Topic: Support - Uranium Power
- Replies: 470
- Views: 222065
Re: Support - Uranium Power
Does the reactor really consumes fuel? I've got one running for at least 1h and nothing is consumed at all
Edit: Ok just saw the older posts...guess that I need to wait for the next version to use this mod
Edit: Ok just saw the older posts...guess that I need to wait for the next version to use this mod
- Sat Mar 05, 2016 2:21 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.12] Bob's Metals, Chemicals and Intermediates
- Replies: 587
- Views: 310266
Re: [0.12.x][v0.12.10] Bob's Metals, Chemicals and Intermediates
Is that normal that you get more power from hydrogen produced by water electrolysis than the power consumed by this process?...