Search found 54 matches
- Fri Jun 17, 2016 4:45 pm
- Forum: News
- Topic: Friday Facts #143 - Nat Punching Again
- Replies: 114
- Views: 50543
Re: Friday Facts #143 - Nat Punching Again
I got super excited today expecting factorio to release it's next version, but as usually it was postponed again. I'm not mad or anything about that, I somewhat expected it like always. Same here. When I realized that the 1.6. is so close I was extremly excited and wanted to play it right now. But ...
- Sun Jun 12, 2016 1:04 pm
- Forum: News
- Topic: Friday Facts #142 - Playtesting
- Replies: 132
- Views: 63238
Re: Friday Facts #142 - Playtesting
Since a few people are arguing against, I'll add my voice to for. Since its already implemented and in testing, I guess its too late for voting. Personally I think the "locked inventory" system is the better solution than item-drop (just no) or armour-specific-inventory (make some extra a...
- Sat Jun 11, 2016 6:42 pm
- Forum: News
- Topic: Friday Facts #142 - Playtesting
- Replies: 132
- Views: 63238
Re: Friday Facts #142 - Playtesting
I'm sure you could start a new world now and continue your save without any problems when the new version is out. I'm not sure about save compatibility, but even if it would be possible: The 0.13 changes, especially the inserter ones, would probably screw up the factory. Also, the 0.13 game start i...
- Sat Jun 11, 2016 1:06 pm
- Forum: News
- Topic: Friday Facts #142 - Playtesting
- Replies: 132
- Views: 63238
Re: Friday Facts #142 - Playtesting
I want to play factorio so badly, but I don't want to start a new world when I have to start over so soon anyway ._.
Its probably better to take your time and make it stable rather than having the games fun ruined by bugs and crashes. This doesn't ease waiting, though :x
Its probably better to take your time and make it stable rather than having the games fun ruined by bugs and crashes. This doesn't ease waiting, though :x
- Thu Jun 09, 2016 9:59 am
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Yeah, a littlebobingabout wrote:I also recommend that if you're going for an 8 hour game that you do NOT use most of my mods, most of them will extend your game length
- Wed Jun 08, 2016 5:13 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Use a flamethrower! The 0.13 one
- Wed Jun 08, 2016 2:17 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Imagine me reading this in my RSS.PUNISHER989 wrote:ITS OUT, DROP YOUR PANTIES
- Tue Jun 07, 2016 7:25 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
I, for one, would be extremely pleased to see you updated such a big mod in such a short time. I actually planned on enjoying the world of factorio sans Bob's Mod once again because I assumed you'd take at least a week to update. It's amazing to see such dedication! :D He'll will need some time ;) ...
- Tue Jun 07, 2016 6:50 am
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
The experimental downloads vanished from the page :o
- Fri Jun 03, 2016 6:27 pm
- Forum: News
- Topic: Friday Facts #141 - Mod Portal
- Replies: 190
- Views: 81614
Re: Friday Facts #141 - Mod Portal
Any open positions for testers? Can I send in my CV?
- Fri Jun 03, 2016 5:22 pm
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 63114
- Fri Jun 03, 2016 5:19 pm
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 63114
Re: Friday Facts #140 - Soon
E-Mail client anyone?
- Fri Jun 03, 2016 4:01 pm
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 63114
Re: Friday Facts #140 - Soon
Same here. Checking every 15m :/
- Fri Jun 03, 2016 5:17 am
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Yeah. "But in GMT-10 it's technically still friday"cpy wrote:I bet it'll be delayed
- Thu Jun 02, 2016 8:53 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Yeah, my Boss is putting me up against a nearly unsolvable problem anyway. How should IbNarFProfCrazy wrote:But that another 20-24h. How should I "enjoy" my work, while waiting on that?
- Thu Jun 02, 2016 8:29 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
Why are you that convinced that the 0.13 is close? IMO the release of a single bug fix update release just says the opposite. The "official" release date was 1st of June and the devs didn't deny it could be released this week (see the last FFF), which they would surely have done if they w...
- Thu Jun 02, 2016 7:09 pm
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 63114
Re: Friday Facts #140 - Soon
I'd rather have an experimental release sooner, rather than wait for more bugs to fixed. True. And a small development game will never find as many bugs as such a big community. Not to mention how many complex contraptions are possible. So as long as there are no really obvious bugs let us do the t...
- Wed Jun 01, 2016 5:17 pm
- Forum: Releases
- Topic: Version 0.12.35
- Replies: 285
- Views: 139576
Re: Version 0.12.35
When you hopefully open the Version page, see something changed .... and realize it's only a bugfix. One bugfix. Why are you doing this to me?
- Wed Jun 01, 2016 7:20 am
- Forum: News
- Topic: Friday Facts #140 - Soon
- Replies: 144
- Views: 63114
Re: Friday Facts #140 - Soon
Anyone else here simply waiting for the update to finally arrive?
- Sun May 01, 2016 10:04 pm
- Forum: Mods
- Topic: [MOD 0.12.x] More Locomotives!
- Replies: 30
- Views: 20746
Re: [MOD 0.12.x] More Locomotives!
I tested and it works for me (the 0.3 version, not sure about dev-master). What version are you using and whats failing?winkieman wrote:Was really looking forward to using this mod, but does not seem to like 12.31... And now I see that 12.32 is out.