Search found 14 matches

by zaanzabar
Fri Nov 15, 2024 1:47 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 418
Views: 215665

Re: 3 and 4 way intersections

I made a LHD version of the Elevated 2-Lane 4-Way by Zaanza I eliminated to lane change which isn't needed as trains change earlier, and I shortened the lead in as there are long enough lengths within the intersection to hold any trains for the merge out. 11-11-2024, 17-29-36.png 11-11-2024, 17-28-...
by zaanzabar
Sat Nov 02, 2024 3:16 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

I have all trains with an interrupt to go get fuel. I place fuel stops all around the map, so wherever they come from, they have one nearby. I called them service stations because you did. (went back and looked) I thought you did.... I currently use a simple 1 arithmatic combinator per provider stat...
by zaanzabar
Sat Nov 02, 2024 2:53 pm
Forum: Railway Setups
Topic: 3 and 4 way intersections
Replies: 418
Views: 215665

Re: 3 and 4 way intersections

This is my first attempt at submitting an intersection. Hopefully I did it right 11-02-2024, 10-45-24.png What is not obvious from the design, is that the outer lanes on each side would be the enter/exit to a station at a local facility. Also, the main rails are elevated in my factory so the outer r...
by zaanzabar
Sat Nov 02, 2024 1:41 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

I have read all the FF ... notably ff 389 and 395 and have a few questions to which i find no answers such that : Trains for Liquids and Trains for Items do not get mixed up ie: Liquid wagon trains try to pickup items or vise-versa; not knowing your setup, use of the generic "Item" icon v...
by zaanzabar
Fri Nov 01, 2024 10:23 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

Thank you for your effort. You have been putting a lot of time and work into your responses. I Have been using train limits. I was controlling them using the circuit network, based on buffer chest capacity. Each could have a capacity of 0-3 trains. This whole thing developed over the course of abou...
by zaanzabar
Fri Nov 01, 2024 7:32 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

Back when I started this project, I had a setup like that (minus the depot). It worked fine, but the problem I was attempting to solve, was even distribution. Let me explain: Too Few trains: In your screenshot, you have 3 iron ore stations. Lets say these stations unload into a buffer chest (can't t...
by zaanzabar
Fri Nov 01, 2024 7:22 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

the train will continue to drive to the depot. No way around this. ... My depot is directly behind all the unloading stations, not more than 50 tiles away. You can have multiple depots distributed over your base, all with the same name, so trains will choose the nearest one. My base has a stacker i...
by zaanzabar
Fri Nov 01, 2024 7:05 pm
Forum: Duplicates
Topic: Grid Aligned Blueprint's Alignment is off
Replies: 2
Views: 206

Re: Grid Aligned Blueprint's Alignment is off

11-01-2024, 15-05-12.png
11-01-2024, 15-05-12.png (1.57 MiB) Viewed 183 times
by zaanzabar
Fri Nov 01, 2024 6:50 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

A screenshot example for depots can be seen in fff-389, section "The depot problem". I saw that, but it does not address the 2 problems I have outlined. Essentially 1 problem I guess: trains will not re-path or check interrupts, except at a station. I can not get these trains to move no m...
by zaanzabar
Fri Nov 01, 2024 6:45 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

Have you read the 2.0 train changes in the related FFFs ? Yes. This leads us onto another change in 2.0, disabling stops will no longer cause trains to skip the stations and repath. This means the interrupts are ONLY checked when they leave a station. There is no longer a way to re-path while en-ro...
by zaanzabar
Fri Nov 01, 2024 6:27 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Re: Train Parking Lots no longer work?

Tertius wrote: ↑Fri Nov 01, 2024 6:25 pm The major thing why your setup breaks is that disabled stations are not skipped any more in 2.0.
Exactly. So far, I have been unable to figure out a way to make an interrupt work for a parking lot.
by zaanzabar
Fri Nov 01, 2024 6:24 pm
Forum: Duplicates
Topic: Grid Aligned Blueprint's Alignment is off
Replies: 2
Views: 206

Grid Aligned Blueprint's Alignment is off

So, I have a grid aligned train network blueprint book. These blueprints can be dropped quickly to build out a large section of rail network. As I upgrade the system, I re-blueprint the segment as needed. My grid aligned blueprint has settings like: (this is important) Size: 224, 224 Position: -51, ...
by zaanzabar
Fri Nov 01, 2024 6:12 pm
Forum: Gameplay Help
Topic: Train Parking Lots no longer work? [SOLVED]
Replies: 17
Views: 826

Train Parking Lots no longer work? [SOLVED]

In 1.1, you set up a parking lot, by setting up a dummy station, with a blocked signal before it at the parking lot. The station that is the actual destination could be disabled when full and the en-route trains would re-route to the parking lot. Station starts accepting trains again, and trains in ...
by zaanzabar
Mon Apr 26, 2021 11:33 pm
Forum: Texture Packs
Topic: [Request] Graphics to make the Car into a Jeep Wrangler
Replies: 1
Views: 3108

[Request] Graphics to make the Car into a Jeep Wrangler

I got to thinking that it would be cool to have my car look like a Jeep Wrangler JL like I have in my driveway. I could probably do it myself, but I'm sure someone else out there knows all the tricks about how to make it colorable, make the lights look right, and all that. Would probably be complime...

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