Search found 11 matches
- Wed Nov 20, 2024 5:42 pm
- Forum: Ideas and Requests For Mods
- Topic: Mod idea: Caketorio. Like Factorio but recipes are food recipes.
- Replies: 10
- Views: 3912
Re: Mod idea: Caketorio. Like Factorio but recipes are food recipes.
So a "food court" in the "mall"
- Wed Oct 30, 2024 6:50 pm
- Forum: Modding interface requests
- Topic: [2.0] space-age assembling machine prototype definitions
- Replies: 0
- Views: 469
[2.0] space-age assembling machine prototype definitions
Hi,
I'm working on a mod that redefines `assembling-machine-1` to have fluids. This means we are adding the crafting-with-fluids category to the base list.
Assembling machine crafting categories in base are defined here: https://github.com/wube/factorio-data/blob ...
I'm working on a mod that redefines `assembling-machine-1` to have fluids. This means we are adding the crafting-with-fluids category to the base list.
Assembling machine crafting categories in base are defined here: https://github.com/wube/factorio-data/blob ...
- Thu Oct 24, 2024 9:23 pm
- Forum: Ideas and Requests For Mods
- Topic: Mod idea: Caketorio. Like Factorio but recipes are food recipes.
- Replies: 10
- Views: 3912
Re: Mod idea: Caketorio. Like Factorio but recipes are food recipes.
Sorry to necro, but this happened with baketorio by butteredcoffee. I'm updating it for 2.0 right n ow.
- Thu Oct 24, 2024 7:37 pm
- Forum: Modding interface requests
- Topic: [2.0 API] Autoplace Settings
- Replies: 1
- Views: 380
[2.0 API] Autoplace Settings
TL;DR
Adding resources in a mod generally requires adding an autoplacer. This could be simplified with optional parameters to AutoplaceControl .
What?
An AutoplaceControl is always going to need to be associated with some planet, whether additional or not. Having a "planets" parameter in the ...
Adding resources in a mod generally requires adding an autoplacer. This could be simplified with optional parameters to AutoplaceControl .
What?
An AutoplaceControl is always going to need to be associated with some planet, whether additional or not. Having a "planets" parameter in the ...
- Thu Oct 05, 2023 12:26 pm
- Forum: Technical Help
- Topic: Slow map download speed
- Replies: 18
- Views: 20123
Re: Slow map download speed
So it is interesting now. Everyone who plays on my server (Australia, Russia, USA within 50 miles) has no issues, but whenever I join, I lag out and stutter.
I have a feeling these are all related, but different, issues, so I was going to try again once we hit 2.0.
I have a feeling these are all related, but different, issues, so I was going to try again once we hit 2.0.
- Fri Dec 31, 2021 3:43 am
- Forum: Technical Help
- Topic: [1.1.50] Slow map download
- Replies: 6
- Views: 2251
Re: [1.1.50] Slow map download
Thanks for the highlight of that note -- much appreciated. I still see this as more of a bug than technical help at this point.
- Fri Dec 31, 2021 3:24 am
- Forum: Technical Help
- Topic: [1.1.50] Slow map download
- Replies: 6
- Views: 2251
Re: [1.1.50] Slow map download
That's fascinating-- were you able to bring the speed back after a reboot or link reset (down/up)? I'm going to try this locally
- Fri Dec 31, 2021 1:02 am
- Forum: Technical Help
- Topic: [1.1.50] Slow map download
- Replies: 6
- Views: 2251
Re: [1.1.50] Slow map download
I completely forgot we had another thread for 1.1.39, but same issue. viewtopic.php?f=49&t=64312&p=552651#p552651
- Fri Dec 31, 2021 12:52 am
- Forum: Technical Help
- Topic: [1.1.50] Slow map download
- Replies: 6
- Views: 2251
[1.1.50] Slow map download
I'm running headless Factorio on a 6-core container on Proxmox on a LAN, and max out downloading the map at between 7 and 8 MB/s. I was wondering if this is expected, or if I should be seeing something faster? The server doesn't look too heavily loaded, and I'm the first person joining.
Happy to do ...
Happy to do ...
- Fri Sep 17, 2021 1:50 am
- Forum: Technical Help
- Topic: Slow map download speed
- Replies: 18
- Views: 20123
Re: Slow map download speed
We're also seeing a drop from 9.8M down to 1.2M since the most recent update (1.1.39) on a headless server. All our speedtests are showing much better performance (350M+/350M+).
- Fri Aug 06, 2021 10:27 pm
- Forum: Technical Help
- Topic: [1.1.37] Unknown server loss of heartbeat
- Replies: 0
- Views: 781
[1.1.37] Unknown server loss of heartbeat
We were running solidly on 1.1.36 with players in the US and Australia, but after upgrading to 1.1.37, our Australian player keeps getting dropped with a server heartbeat error that spams the log. While we are running SE+K2, this error looks to be something different. It almost looks like after a ...