Search found 4 matches
- Mon Jan 15, 2024 11:06 am
- Forum: Technical Help
- Topic: Curious - why no headless steam server (windows)?
- Replies: 1
- Views: 315
Curious - why no headless steam server (windows)?
I am setting up a dedicated server on windows and unlike all the other game servers I run on windows, there does not appear to be an anonymous headless server install via steamcmd with its own app id. I was just wondering why this is? Is it alot of overhead to develop and maintain? From a server adm...
- Sat Dec 23, 2023 11:03 am
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 26569
Re: Friday Facts #389 - Train control improvements
I might just be dumb, but do interrupts interrupt whatever the train is currently doing, or is it queued after? (and can you toggle it) Having a train go to pick up ore just for it to do a 180 half way through would be slightly annoying I cannot speak for how this works, but for my mod it has a thr...
- Sat Dec 23, 2023 9:52 am
- Forum: News
- Topic: Friday Facts #389 - Train control improvements
- Replies: 151
- Views: 26569
Re: Friday Facts #389 - Train control improvements
I made a mod to do some of this ages ago to stop trains clogging up stations when the destination is full - basically auto-redirect to a depot on destination full or fuel low and never play without it now. The problem was that they couldn't move if the destination was full, so other trains couldn't ...
- Fri Sep 03, 2021 5:27 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 166943
Re: Friday Facts #365 - Future plans
I welcome this news and I agree that a big expansion is the right way to go for the reasons given. Re mod vs devs implementing in core game: For me, the #'1 advantage of being implemented in the core game is ongoing support and ubiquity. Like many of us, I use alot of the many excellent and well sup...